foxtacles
08-20-2013, 10:36 PM
Volatile<EXPL> explosion(EXPL::EyebotExplosion, -90, 0, 0);
explosion.Create(player);
Volatile<PROJ> projectile(PROJ::FatMan, -90, 0, 0);
projectile.Create(player);
Spawning explosions / projectiles via a script
explosion.Create(player);
Volatile<PROJ> projectile(PROJ::FatMan, -90, 0, 0);
projectile.Create(player);
Spawning explosions / projectiles via a script