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View Full Version : Server sided saving



frankpetrov
09-26-2011, 10:35 PM
First off, sorry for asking so many questions xD
Just trying to get a head start with things and keep up as the development progresses.
Anyway, is there any way of getting the server to save the game every so often? I realize this may not be quite possible yet because of interiors and general sync period isn't very good quite yet. Though it'd be very helpful if it is.

Immunity
09-27-2011, 01:55 AM
Quite possible.

masterjedi343
09-27-2011, 02:05 AM
Actually it saved for me and when I loaded up Single Player, the save from the mod loaded up.

frankpetrov
09-27-2011, 02:39 AM
Actually it saved for me and when I loaded up Single Player, the save from the mod loaded up.

Thats client side saving... I need the server to save the game during gameplay.

Farlo
09-27-2011, 02:58 AM
That'd be a very nice feature, but I doubt it's even in the list of things to do at the moment. There are a lot more fundamental bugs to work out, although in time, this would be a very nice thing to have.

Dantiko
09-27-2011, 05:13 PM
yeah, add terminals on an mp server to save your game, buy lives, and when you come back THE SERVER loads the data, instead of letting the data free for the client to modify.