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  • vaultmp 0.1a milestone roadmap

    Hello there,

    next release is going to be the version 0.1a - see the issues at GitHub for the stuff which needs to be done. I'm sorry but I can't give an estimate on the release date: I'm employed as a software engineer here and here and here and I'm studying computer science -> busy. I really try to work as much as I can on vaultmp because I love the idea of a Fallout / TES multiplayer myself, I probably feel like some of you do

    As always, help on the development part of vaultmp is more than appreciated (and any other support too of course!). If you want to know something about the source code, I'm more than happy to answer your questions (however, I don't have the time to explain the whole code in detail: you need to be able to figure things out yourself pretty well).

    OK, this is it again. Hope to be able to post some more updates soon...

    Comments 28 Comments
    1. CTCCoco's Avatar
      CTCCoco -
      Quote Originally Posted by Recycler View Post
      Will probably take some more days to finish the feature (and the video)...but trust me, this time it's going to be real progress!
      https://www.vaultmp.com/showthread.ph...-for-network-t
      More days?... MORE DAYS?! I CAN'T WAIT AAAAAAAAAAAAHHHHHG... it's ok
    1. jam's Avatar
      jam -
      so does this maybe mean npc sync
    1. cerber's Avatar
      cerber -
      I hope we will see video and update this week. :P
    1. Opex's Avatar
      Opex -
      Recycler, how is it going? We all are waiting to see your progress
    1. Aeronix's Avatar
      Aeronix -
      Hopefully it will arrive, I cannot wait
    1. foxtacles's Avatar
      foxtacles -
      Working on it! Sorry that I failed to deliver by date, but I really doing my best besides all the job work...hopefully get the packet contructors done tomorrow, then removing boost::any for some performance ups, some refactoring, tests, video, release
    1. Xolitude's Avatar
      Xolitude -
      Quote Originally Posted by Recycler View Post
      Working on it! Sorry that I failed to deliver by date, but I really doing my best besides all the job work...hopefully get the packet contructors done tomorrow, then removing boost::any for some performance ups, some refactoring, tests, video, release
      Really, Good job Recycler! We are all very proud of you.
    1. CTCCoco's Avatar
      CTCCoco -
      Quote Originally Posted by Recycler View Post
      Working on it! Sorry that I failed to deliver by date, but I really doing my best besides all the job work...hopefully get the packet contructors done tomorrow, then removing boost::any for some performance ups, some refactoring, tests, video, release
      Good job! Keep up the work!