Code cpp:
Void VAULTSCRIPT OnServerInit() noexcept { auto containers = Container::GetList(); for (const auto& container : containers) AddItemList(container, static_cast<ID>(0)); }
Item lists can be created / modified with a script. They can be added to a container (effectively adding all the items on the list to the container). The above code initializes all containers in the game world with their default item lists, which have the ID zero and are made up of the same items which can be found in singleplayer by default.