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PlayIdle
Play idle animation an
actor
Code cpp:
VAULTSCRIPT VAULTSPACE State (*VAULTAPI(PlayIdle))(VAULTSPACE ID, VAULTSPACE IDLE) VAULTCPP(noexcept);
Code c:
native Bool:PlayIdle(ID, idle);
ID - the ID of the
Actor
idle - the ID of the
IDLE animation.
Return
State::True if success