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PlayIdle

This is an old revision of this page, as edited 07-15-2014, 08:02 PM by Koncord (contribs). It may differ significantly from the current revision.
Play idle animation an actor

[top]Declaration

Code cpp:
VAULTSCRIPT VAULTSPACE State (*VAULTAPI(PlayIdle))(VAULTSPACE ID, VAULTSPACE IDLE) VAULTCPP(noexcept);
Code c:
native Bool:PlayIdle(ID, idle);

[top]Parameters

ID - the ID of the Actor
idle - the ID of the IDLE animation.

[top]Return value

Return State::True if success