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How to set up the server and connect

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    This short guide will give you the information you need to run a server and connect to it.
    [h="2"]Connecting to a server[/h]
    Extract the contents of the client archive into your game folder (where Fallout3.exe / FalloutNV.exe is located). Run vaultmp/vaultmp.exe or vaultmp/vaultmpd.exe and query the master server to get a list of online servers. If you can't see any servers then there likely is none online. Check the forums / main page for news.

    [h="2"]Set up the dedicated server[/h]
    If you want others to be able to connect to your dedicated server (from the internet), you have to forward port 1770 (default) in your router configuration [I]and[/I] in your firewall (or define an exception). The server ships with a configuration file (vaultserver.ini) which you can edit in order to customize your server.

    General settings:
    [TABLE] class="cms_table_grid" style="width: 500px"
    |-
    | game
    | Can be either "fallout3" or "newvegas". Determines the game of the server
    |-
    | master
    | Address of the master server (IP:port). The port is optional. Defaults to "vaultmp.com"
    |-
    | port
    | The port the server will listen on. Defaults to 1770
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    |-
    | host
    | The IP address to listen on
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    |-
    | query
    | Can be either 0 or 1. Enables direct server query. Defaults to 1
    |-
    | players
    | Number of player slots. Defaults to 4
    |-
    | spawn
    | Determines the spawn cell of new players (hexadecimal cell ID). Defaults to Vault101Exterior (Fallout 3) and Goodsprings (New Vegas)
    |-
    | fileserve
    | Can be either 0 or 1. Enables file downloading from the server. Defaults to 0
    |-
    | fileslots
    | Number of maximum parallel fileserve connections. Defaults to 8
    |-
    | keepalive
    | If the server encounters an error, automatically restart. Defaults to 0
    |-
    [/TABLE]

    Script settings:
    [TABLE] class="cms_table_grid" style="width: 500px"
    |-
    | scripts
    | Comma seperated list of PAWN / C++ scripts, will be loaded in the given order. The pathes are relative to ./
    |-
    [/TABLE]

    Mod settings:
    [TABLE] class="cms_table_grid" style="width: 500px"
    |-
    | mods
    | Comma seperated list of mod files required to play on this server, will be loaded in the given order. The pathes are relative to ./mods/ (clientside: gamedir/Data/.)
    |-
    [/TABLE]