Vault-Tec Multiplayer Mod client debug log (0.1a snapshot "Gary 2.7") Connecting to server: 50.46.177.72|1770 (name: Name, password: , game: Fallout 3 Visit www.vaultmp.com for help and upload this log if you experience problems with the mod. ----------------------------------------------------------------------------------------------------- [2013-03-10 18:09:46] New actor object created (ref: 14) [2013-03-10 18:09:46] Connection request accepted (50.46.177.72|1770) [2013-03-10 18:09:46] Sending packet of type 9pGameAuth, length 7, type 137 [2013-03-10 18:09:46] Constructing packet of type 10pGameStart, length 1, type 140 [2013-03-10 18:09:46] We were successfully authenticated (50.46.177.72|1770) [2013-03-10 18:09:46] Initiating vaultmp game thread... [2013-03-10 18:09:46] Threads 5 6 0x679e2c 0x679e38 [2013-03-10 18:09:47] vaultmp process waked up (game patched) [2013-03-10 18:09:56] Sending packet of type 9pGameLoad, length 1, type 138 [2013-03-10 18:09:56] Constructing packet of type 15pPlayerExterior, length 22, type 171 [2013-03-10 18:09:56] 0x1ff2da0 (6SharedIbE) has been shared with key 1 [2013-03-10 18:10:56] Timeout of 60000 reached for future value retrieval [2013-03-10 18:10:56] 0x446ed7: VaultException::stacktrace_() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x447156: VaultException::stacktrace() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x555037: Shared::get_future(std::chrono::duration >) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x44ffe9: Game::CenterOnWorld(unsigned int, int, int, bool) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x460985: Game::net_UpdateExterior(unsigned int, int, int, bool) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x4967e1: NetworkClient::ProcessPacket(RakNet::Packet*) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x473cb8: Bethesda::InitializeVaultMP(RakNet::RakPeerInterface*, RakNet::SystemAddress, std::string const&, std::string const&, unsigned char, bool, bool, unsigned int) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x443903: _Z15WindowProcedureP6HWND__jjl@16 in E:\games\fallout3\vaultmp\vaultmpd.exe 0x759c62fa: gapfnScSendMessage in C:\windows\syswow64\USER32.dll 0x759c6d3a: GetThreadDesktop in C:\windows\syswow64\USER32.dll 0x759c965e: GetWindow in C:\windows\syswow64\USER32.dll 0x759c96c5: SendMessageW in C:\windows\syswow64\USER32.dll 0x75a05fbb: LoadCursorFromFileA in C:\windows\syswow64\USER32.dll 0x75a060fc: LoadCursorFromFileA in C:\windows\syswow64\USER32.dll 0x759f312e: SetKeyboardState in C:\windows\syswow64\USER32.dll 0x759eaa3f: IsCharAlphaA in C:\windows\syswow64\USER32.dll 0x759c62fa: gapfnScSendMessage in C:\windows\syswow64\USER32.dll 0x759c6d3a: GetThreadDesktop in C:\windows\syswow64\USER32.dll 0x759c77c4: CharPrevW in C:\windows\syswow64\USER32.dll 0x759c7bca: DispatchMessageA in C:\windows\syswow64\USER32.dll 0x442af5: MessageLoop() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x441603: WinMain@16 in E:\games\fallout3\vaultmp\vaultmpd.exe 0x6359ad: operator new(unsigned int, void*) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x4013fa: [unknown function] in E:\games\fallout3\vaultmp\vaultmpd.exe 0x75ca33aa: BaseThreadInitThunk in C:\windows\syswow64\kernel32.dll 0x770b9ef2: RtlInitializeExceptionChain in C:\windows\SysWOW64\ntdll.dll 0x770b9ec5: RtlInitializeExceptionChain in C:\windows\SysWOW64\ntdll.dll [2013-03-10 18:10:56] Loading of world (0000003C,-4,-4) failed (Timeout of 60000 reached for future value retrieval) [2013-03-10 18:10:56] 0x446ed7: VaultException::stacktrace_() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x447156: VaultException::stacktrace() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x450264: Game::CenterOnWorld(unsigned int, int, int, bool) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x460985: Game::net_UpdateExterior(unsigned int, int, int, bool) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x4967e1: NetworkClient::ProcessPacket(RakNet::Packet*) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x473cb8: Bethesda::InitializeVaultMP(RakNet::RakPeerInterface*, RakNet::SystemAddress, std::string const&, std::string const&, unsigned char, bool, bool, unsigned int) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x443903: _Z15WindowProcedureP6HWND__jjl@16 in E:\games\fallout3\vaultmp\vaultmpd.exe 0x759c62fa: gapfnScSendMessage in C:\windows\syswow64\USER32.dll 0x759c6d3a: GetThreadDesktop in C:\windows\syswow64\USER32.dll 0x759c965e: GetWindow in C:\windows\syswow64\USER32.dll 0x759c96c5: SendMessageW in C:\windows\syswow64\USER32.dll 0x75a05fbb: LoadCursorFromFileA in C:\windows\syswow64\USER32.dll 0x75a060fc: LoadCursorFromFileA in C:\windows\syswow64\USER32.dll 0x759f312e: SetKeyboardState in C:\windows\syswow64\USER32.dll 0x759eaa3f: IsCharAlphaA in C:\windows\syswow64\USER32.dll 0x759c62fa: gapfnScSendMessage in C:\windows\syswow64\USER32.dll 0x759c6d3a: GetThreadDesktop in C:\windows\syswow64\USER32.dll 0x759c77c4: CharPrevW in C:\windows\syswow64\USER32.dll 0x759c7bca: DispatchMessageA in C:\windows\syswow64\USER32.dll 0x442af5: MessageLoop() in E:\games\fallout3\vaultmp\vaultmpd.exe 0x441603: WinMain@16 in E:\games\fallout3\vaultmp\vaultmpd.exe 0x6359ad: operator new(unsigned int, void*) in E:\games\fallout3\vaultmp\vaultmpd.exe 0x4013fa: [unknown function] in E:\games\fallout3\vaultmp\vaultmpd.exe 0x75ca33aa: BaseThreadInitThunk in C:\windows\syswow64\kernel32.dll 0x770b9ef2: RtlInitializeExceptionChain in C:\windows\SysWOW64\ntdll.dll 0x770b9ec5: RtlInitializeExceptionChain in C:\windows\SysWOW64\ntdll.dll [2013-03-10 18:10:56] Sending packet of type 8pGameEnd, length 2, type 141 [2013-03-10 18:10:56] Terminate called... [2013-03-10 18:10:56] Reference 14 with base 7 and NetworkID 571957349221091333 (type: 6Player) to be destructed (0x1fe5398) [2013-03-10 18:10:56] Reference 0 with base 15038 and NetworkID 571957349221091332 (type: 4Item) to be destructed (0x1fed350) [2013-03-10 18:10:56] Reference 0 with base 25b83 and NetworkID 571957349221091334 (type: 4Item) to be destructed (0x1fee080) [2013-03-10 18:10:56] Player object destroyed (ref: 14) [2013-03-10 18:10:56] Network thread is going to terminate (ERROR) ----------------------------------------------------------------------------------------------------- END OF LOG