sosoluis
05-09-2013, 12:33 PM
When it loads and I appear at wasteland, windows 7 (64 bits) shows a "not respond" prompt, going to desktop.
This is the last log. I had to cut it becuase the filesize is 3,7 Mb and forum system doesn't post it:
Vault-Tec Multiplayer Mod client debug log (0.1a snapshot "Gary 2.8")
Connecting to server: 127.0.0.1|1770 (name: Name, password:
Visit www.vaultmp.com for help and upload this log if you experience problems with the mod.
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[2013-05-09 02:34:12] New actor object created (ref: 14)
[2013-05-09 02:34:12] Connection request accepted (127.0.0.1|1770)
[2013-05-09 02:34:12] Sending packet of type 9pGameAuth, length 7, type 137
[2013-05-09 02:34:12] Constructing packet of type 10pGameStart, length 1, type 140
[2013-05-09 02:34:12] We were successfully authenticated (127.0.0.1|1770)
[2013-05-09 02:34:12] Initiating vaultmp game thread...
[2013-05-09 02:34:12] Threads 5 6 0x672f6c 0x672f78
[2013-05-09 02:34:12] vaultmp process waked up (game patched)
[2013-05-09 02:34:21] Sending packet of type 9pGameLoad, length 1, type 138
[2013-05-09 02:34:21] Constructing packet of type 12pGameDeleted, length 5, type 147
[2013-05-09 02:34:21] Constructing packet of type 15pPlayerExterior, length 22, type 172
[2013-05-09 02:34:21] 0x3a04f10 (6SharedIbE) has been shared with key 1
[2013-05-09 02:34:24] Satisfied promise (0x3a04f10 -> 0x3a04f38)
[2013-05-09 02:34:24] Constructing packet of type 14pPlayerContext, length 46, type 173
[2013-05-09 02:34:24] Constructing packet of type 13pContainerNew, length 99, type 150
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 90, type 148
[2013-05-09 02:34:24] Constructing packet of type 13pContainerNew, length 100, type 150
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 91, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
...
[2013-05-09 02:35:07] Reference 53d5a with base 89b4d and NetworkID 927741573326637265 (type: 6Object) to be destructed (0x972cff8)
[2013-05-09 02:35:07] Reference 586e4 with base 586e5 and NetworkID 927741573326637266 (type: 6Object) to be destructed (0x972d220)
[2013-05-09 02:35:07] Reference 7d013 with base 7d490 and NetworkID 927741573326637267 (type: 6Object) to be destructed (0x972d448)
[2013-05-09 02:35:07] Player object destroyed (ref: 14)
[2013-05-09 02:35:07] Network thread is going to terminate (ERROR)
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END OF LOG
This is the last log. I had to cut it becuase the filesize is 3,7 Mb and forum system doesn't post it:
Vault-Tec Multiplayer Mod client debug log (0.1a snapshot "Gary 2.8")
Connecting to server: 127.0.0.1|1770 (name: Name, password:
Visit www.vaultmp.com for help and upload this log if you experience problems with the mod.
-----------------------------------------------------------------------------------------------------
[2013-05-09 02:34:12] New actor object created (ref: 14)
[2013-05-09 02:34:12] Connection request accepted (127.0.0.1|1770)
[2013-05-09 02:34:12] Sending packet of type 9pGameAuth, length 7, type 137
[2013-05-09 02:34:12] Constructing packet of type 10pGameStart, length 1, type 140
[2013-05-09 02:34:12] We were successfully authenticated (127.0.0.1|1770)
[2013-05-09 02:34:12] Initiating vaultmp game thread...
[2013-05-09 02:34:12] Threads 5 6 0x672f6c 0x672f78
[2013-05-09 02:34:12] vaultmp process waked up (game patched)
[2013-05-09 02:34:21] Sending packet of type 9pGameLoad, length 1, type 138
[2013-05-09 02:34:21] Constructing packet of type 12pGameDeleted, length 5, type 147
[2013-05-09 02:34:21] Constructing packet of type 15pPlayerExterior, length 22, type 172
[2013-05-09 02:34:21] 0x3a04f10 (6SharedIbE) has been shared with key 1
[2013-05-09 02:34:24] Satisfied promise (0x3a04f10 -> 0x3a04f38)
[2013-05-09 02:34:24] Constructing packet of type 14pPlayerContext, length 46, type 173
[2013-05-09 02:34:24] Constructing packet of type 13pContainerNew, length 99, type 150
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 90, type 148
[2013-05-09 02:34:24] Constructing packet of type 13pContainerNew, length 100, type 150
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 91, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
[2013-05-09 02:34:24] Constructing packet of type 10pObjectNew, length 80, type 148
...
[2013-05-09 02:35:07] Reference 53d5a with base 89b4d and NetworkID 927741573326637265 (type: 6Object) to be destructed (0x972cff8)
[2013-05-09 02:35:07] Reference 586e4 with base 586e5 and NetworkID 927741573326637266 (type: 6Object) to be destructed (0x972d220)
[2013-05-09 02:35:07] Reference 7d013 with base 7d490 and NetworkID 927741573326637267 (type: 6Object) to be destructed (0x972d448)
[2013-05-09 02:35:07] Player object destroyed (ref: 14)
[2013-05-09 02:35:07] Network thread is going to terminate (ERROR)
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END OF LOG