Sparkster11
07-02-2011, 09:22 PM
Hey everyone I'm getting alot of problems with crashes only a few seconds after loading the multiplayer mod.
My Fallout version is:
1.7
Size:14,3 MB (15 044 024 byte)
Size on disc: 14,3 MB (15 044 608 byte)
But i DONT have the DLC.
I'm running Windows 7 and I've tried disabling my Anti-virus (Kaspersky) and I've even tried compabilites on both Fallout.exe (Windows xp SP2/SP3 and even Windows 7) with a tick on "disable desktop compression"
I've tried this also on vaultmp.exe (minus the desktop compression" without success. Although I did read about a windows live fix although I dont use Windows live and i've even disabled LIVE on fallout. Can anyone suggest anything? Thanks :D
MY LOG:
Vault-Tec Multiplayer Mod client debug log (0.1a revision 126)
Connecting to server: 173.70.106.216|1770 (name: , password: , game: Fallout 3)
Visit www.vaultmp.com for help and upload this log if you experience problems with the mod.
-----------------------------------------------------------------------------------------------------
[2011-07-03 00:04:00] Attached debug handler to Player class
[2011-07-03 00:04:00] All player instances destroyed
[2011-07-03 00:04:00] New player object created (guid: 90071995611195568)
[2011-07-03 00:04:00] Player name was set to (ref: none, guid: 90071995611195568)
[2011-07-03 00:04:00] Player refID was set to player (guid: 90071995611195568)
[2011-07-03 00:04:01] Connection request accepted (173.70.106.216|1770)
[2011-07-03 00:04:01] We were successfully authenticated (173.70.106.216|1770)
[2011-07-03 00:04:01] vaultmp process waked up (memory patches are done)
[2011-07-03 00:04:04] Initiating vaultmp game thread...
[2011-07-03 00:04:04] Executing command (getpos X on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:04] Executing command (load default on none, sleep: 150, timediff: 16ms)
[2011-07-03 00:04:04] Executing command (getpos Y on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:04] Executing command (getpos Z on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:07] Player X-coordinate was NOT set to 2048.000000 (INVALID) (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:07] Executing command (getangle Z on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:07] Command could not be processed: op:load default
[2011-07-03 00:04:07] Executing command (showanim on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Executing command (ismoving on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Y-coordinate was set to -13832.209961 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos X on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Z-coordinate was set to 14309.070313 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos Y on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Z-angle was set to 99.199997 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos Z on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Command could not be processed: op:--- Actor Variables -----------------------------
[2011-07-03 00:04:11] Command could not be processed: op:Process Level: High
[2011-07-03 00:04:11] Player alerted state was set to 0 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Command could not be processed: op:Life State: Alive
[2011-07-03 00:04:11] Command could not be processed: op:Sit/Sleep State: Normal
[2011-07-03 00:04:11] Command could not be processed: op:Knock State: Normal
[2011-07-03 00:04:11] Command could not be processed: op:Has RagDoll: Yes
[2011-07-03 00:04:11] Command could not be processed: op:--- Animation -------------------------------
My Fallout version is:
1.7
Size:14,3 MB (15 044 024 byte)
Size on disc: 14,3 MB (15 044 608 byte)
But i DONT have the DLC.
I'm running Windows 7 and I've tried disabling my Anti-virus (Kaspersky) and I've even tried compabilites on both Fallout.exe (Windows xp SP2/SP3 and even Windows 7) with a tick on "disable desktop compression"
I've tried this also on vaultmp.exe (minus the desktop compression" without success. Although I did read about a windows live fix although I dont use Windows live and i've even disabled LIVE on fallout. Can anyone suggest anything? Thanks :D
MY LOG:
Vault-Tec Multiplayer Mod client debug log (0.1a revision 126)
Connecting to server: 173.70.106.216|1770 (name: , password: , game: Fallout 3)
Visit www.vaultmp.com for help and upload this log if you experience problems with the mod.
-----------------------------------------------------------------------------------------------------
[2011-07-03 00:04:00] Attached debug handler to Player class
[2011-07-03 00:04:00] All player instances destroyed
[2011-07-03 00:04:00] New player object created (guid: 90071995611195568)
[2011-07-03 00:04:00] Player name was set to (ref: none, guid: 90071995611195568)
[2011-07-03 00:04:00] Player refID was set to player (guid: 90071995611195568)
[2011-07-03 00:04:01] Connection request accepted (173.70.106.216|1770)
[2011-07-03 00:04:01] We were successfully authenticated (173.70.106.216|1770)
[2011-07-03 00:04:01] vaultmp process waked up (memory patches are done)
[2011-07-03 00:04:04] Initiating vaultmp game thread...
[2011-07-03 00:04:04] Executing command (getpos X on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:04] Executing command (load default on none, sleep: 150, timediff: 16ms)
[2011-07-03 00:04:04] Executing command (getpos Y on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:04] Executing command (getpos Z on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:07] Player X-coordinate was NOT set to 2048.000000 (INVALID) (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:07] Executing command (getangle Z on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:07] Command could not be processed: op:load default
[2011-07-03 00:04:07] Executing command (showanim on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Executing command (ismoving on player, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Y-coordinate was set to -13832.209961 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos X on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Z-coordinate was set to 14309.070313 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos Y on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Player Z-angle was set to 99.199997 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Sent player update packet (173.70.106.216|1770)
[2011-07-03 00:04:11] Executing command (getpos Z on all, sleep: 1, timediff: -1ms)
[2011-07-03 00:04:11] Command could not be processed: op:--- Actor Variables -----------------------------
[2011-07-03 00:04:11] Command could not be processed: op:Process Level: High
[2011-07-03 00:04:11] Player alerted state was set to 0 (ref: player, guid: 90071995611195568)
[2011-07-03 00:04:11] Command could not be processed: op:Life State: Alive
[2011-07-03 00:04:11] Command could not be processed: op:Sit/Sleep State: Normal
[2011-07-03 00:04:11] Command could not be processed: op:Knock State: Normal
[2011-07-03 00:04:11] Command could not be processed: op:Has RagDoll: Yes
[2011-07-03 00:04:11] Command could not be processed: op:--- Animation -------------------------------