Please note that this is just another snapshot on the long road of the 0.1a branch. It is not nearly a final alpha version.
The master server is online and will likely stay online.
Major changes in this release:
- vaultmp no longer uses savegames
- synchronization of weapons*
- synchronization of health and death, respawning
- synchronization of item environment**
- chat GUI (use T for chat in-game)
- revamped and extended scripting interface***
* not including throwable weapons
** does not include static references (the ones already present a priori in-game). still experimental
*** the scripting docs have not yet been updated
Known bugs in this release:
- desync of alert state when the player is moving. You have to switch state while you are standing still for it to properly sync
- vaultmp may crash after a player leaves the server, or after you close the game (the cause is known and I'm working on it)
- weapon aiming / firing may be inaccurate if not in ironsight mode
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