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Re: Questions & Answers
[quote author=MrFahrenheit link=topic=98.msg791#msg791 date=1313214956]
First, is there any way to access the console while in game? Say my friend and I wanted to play together and toy around with some weapons. Is there a way to spawn weapons or some kind of server command that can be entered to spawn said weapons at the player?
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You can turn on console using default key (~) but you can't type commands on server. You should try open singleplayer mode, respawn items, whatever you want and save it. After that, log on server and load your save with new items/whatever. I did that and it works. Sorry, but I don't know other way, maybe anyone else knows.
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Re: Questions & Answers
actually that is the best way to do it. load the save single player and spawn the items you want to test.
Item sync works, you can see what the other player wears. for the rest, patience :)
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Re: Questions & Answers
On the NV server, I still have my Goodsprings home mod installed. I have a few weapons and armor in it, and I can get that stuff real quick after I join the server.
Possibly just dropping a crate in Goodsprings with some weapons/ammo/armor in it via the GECK and loading that would work well, if you have the know how. It also loads my Caravan pack items when I join the server with the default.fos, so any mods should work. The other player should be able to see them as long as they are vanilla items already in game.
I don't know if you both having the same mods installed would have item sync if the mod adds new weapons, though. I haven't been able to test this...
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Re: Questions & Answers
[quote author=MrFahrenheit link=topic=98.msg791#msg791 date=1313214956]Hey man, first out I'd like to say that you've done an exceptional job. To be honest, that is quite an understatement. You are successfully creating a multiplayer mod for Fallout 3 and New Vegas. I tip my hat to you good sir. However, I do have a few questions.[/quote]
Glad that you enjoy the work on vaultmp :D To answer your question:
The current revision does not allow to use the console, however, the next revision (20th/21st this month) will. Expect it to be disabled again when vaultmp goes out of testing phase, though ;)
You can try what tester123 suggested. There is no other way, at least not until the release of the next revision ;)
[quote author=CouncilOfDave link=topic=98.msg806#msg806 date=1313265984]I don't know if you both having the same mods installed would have item sync if the mod adds new weapons, though. I haven't been able to test this...[/quote]
Mods do not work yet, but the inventory system has been designed with mod support in mind, it's just a matter of time when vaultmp will support this ;)
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Re: Questions & Answers
in terms of quests so far what is synked atm
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Re: Questions & Answers
in terms of quests, nothing yet.
Patience, it's a work in progress, and the progress is going faster then i could have hoped myself. recycler is doing a great job.
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Re: Questions & Answers
well, there is always no one online or that 0 number is bugged in vaultmp server, also no one gets online because there is nothing else to do without a chatting system ingame.
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Re: Questions & Answers
It is already 19 of August. Will the update be ready tomorrow, Cycler?
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Re: Questions & Answers
[quote author=Recycler link=topic=115.msg762#msg762 date=1313081644]Also I hope you don't mind that I don't have the amount of time to reply to all forum posts ;)[/quote]
[quote author=Recycler link=topic=114.msg753#msg753 date=1313071204]I aim for the [s]20th[/s] 27th this month[/quote]
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Re: Questions & Answers
Well, when I'm trying to run vaultmp.exe, it says "FalloutNV/Fallout 3.exe are either corrupted or not supported!" What's the problem? I didn't install any patch on both games. Should I?