Update:
I currently have no idea of how the sync could be further improved - actually in my tests (I can only test Fallout 3, because Steam doesn't allow me to run Oblivion / New Vegas on two computers at once) the sync is quite OK (for now). At this point it's clear that the project is in very need of some more developers. It's easier to faster find better solutions to problems such as the sync with a larger development team. I'm still alone with most parts of the mod Anyway, maybe I'll get this one idea which makes all the difference. Let's hope so ;D
I know there are problems with TES: Oblivion (the sync is worse and the game randomly crashes) which need to be addressed. This has priority now. Not sure about New Vegas. I will also finally begin with re-coding the inventory system and introducing first aspects of NPC and combat sync now Furthermore I got a lot of exciting features in mind which I'll try to implement, but I won't reveal them until I've got something working Expect a new video soon 8)
[quote author=Dantiko link=topic=281.msg2845#msg2845 date=1315949951]I can't see the progress or what is being downloaded(I only downloaded the save file until now), it only asked me if it could overwrite the file that was there[/quote]
Not a bug, but the lack of a feature The progress bar was originally intended to show exactly that file downloading progress, but I forgot about it. Thanks for the hint, I'll make it work as expected in one of the next updates.
[quote author=Dantiko link=topic=281.msg2845#msg2845 date=1315949951]I also gotta click twice on the master query for it to download the servers, not once, idk why.[/quote]
It's working fine for me, and I never experienced such a bug. If possible, can you give more detail about it?