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Thread: Looking for experienced GECK modder

  1. #1
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    Looking for experienced GECK modder

    I need someone who has experience with GECK, to assist with removing stuff from the game which shouldn't be there by default (random NPC spawns, leveled lists etc.)

  2. #2
    Hi, i can help you with GECK!

  3. #3
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    Maybe you have an idea about this issue:

    the vaultmp ESP files (included in the latest archives, vaultmpF3.esp or vaultmpFNV.esp) are supposed to delete all actors from the game. I've done this by selecting all NPCs (and creatures, leveled NPCs/ creatures, etc.) in the GECK and deleting them (D*). All references in the world got automatically deleted.

    Now try the following: run vaultmpF3.esp in singleplayer (just load it as regular mod), go into Super Duper Mart or any other cell which normally has some actors in it. Leave the cell. Now re-enter the cell. For some reason, actors spawn (Super Duper Mart: raiders). This must not happen. Maybe you have an idea what's causing this.

    The references of the actors in-game are not listed in the cell view of the GECK (due to the deletion in the object tree), but they still spawn in-game. The same is true for items. Maybe it's only the case for leveled actors / items, but this must not happen.
    Last edited by foxtacles; 09-10-2012 at 03:17 AM.

  4. #4
    Quote Originally Posted by Recycler View Post
    Maybe you have an idea about this issue:

    the vaultmp ESP files (included in the latest archives, vaultmpF3.esp or vaultmpFNV.esp) are supposed to delete all actors from the game. I've done this by selecting all NPCs (and creatures, leveled NPCs/ creatures, etc.) in the GECK and deleting them (D*). All references in the world got automatically deleted.

    Now try the following: run vaultmpF3.esp in singleplayer (just load it as regular mod), go into Super Duper Mart or any other cell which normally has some actors in it. Leave the cell. Now re-enter the cell. For some reason, actors spawn (Super Duper Mart: raiders). This must not happen. Maybe you have an idea what's causing this.

    The references of the actors in-game are not listed in the cell view of the GECK (due to the deletion in the object tree), but they still spawn in-game. The same is true for items. Maybe it's only the case for leveled actors / items, but this must not happen.
    I'll see what can be the problem and accomplish your goal soon!

  5. #5
    There are two ways.
    1) Delete the launcher all modes except Fallout 3.esm and vaultmpF3.esp
    2) Remove the characters from all connected mods.

  6. #6
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    Yes, I already did that. They still spawn. See my text above.

  7. #7
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    I solved it alone

  8. #8
    Fallout 3 Edit is a great Tool which can handle such task perfectly. This tool is stand-alone.

  9. #9
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    Yep, I've been using it for this.

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