This site has been archived and made available for preservation purposes. No edits can be made.

Results 1 to 3 of 3

Thread: Iniparser and other problems when open a server

  1. #1

    Iniparser and other problems when open a server

    Hi, dear all!
    I'm a newbie of this fantastic mod, and just when I followed the steps on wiki to setup my server, Ive got some problems.

    I create a shortcut for vaultserver use: "<<MY PATH>>\vaultserverd.exe" -a [127.0.0.1] -q.
    After open it, I got this error-message-like response:

    Vault-Tec dedicated server 0.1a revision 147 <Windows>
    ----------------------------------------------------------
    iniparser: cannot open -a
    Script not found: standard.amx
    [Sun Sep 25 21:48:48 2011] Connected to MasterServer <46.163.71.110|1660>

    I tried to use" -a [vaultmp.com] -q "as the parameters, but still got "iniparser: cannot open -a"
    Then I tried modify parameters in vaultserver.ini like below and direct open the vaultserverd.exe:

    [general]
    game=newvegas ;can be "fallout3", "newvegas", or "oblivion"
    master=127.0.0.1 ;master server address, default is: vaultmp.com (can have the format IPort)
    port=1770 ;the port to run the server on, default is: 1770 (UDP for game, TCP for fileserve)
    query=1 ;enable direct query, default is: 1
    players=2 ;number of player slots, default is: 4
    save=FalloutNV\piece_mp.fos ;savegame for the players to load (need to be located in the folder "saves&quot
    fileserve=1 ;allow users to download required files (such as mods) from the server, default is: 0
    fileslots=8 ;maximum number of parallel fileserve connnections, default is: 8

    By this way I could open a server and connect from both local and remote client, enter the game successfully.
    However, I got another problem, both local and remote client load the same save file(I'm thinking if I should click "update server" instead of "Synchronize" in the vaultmpd), and I can't see another player in the game.

    If anybody could help me solve these problems, I'll very appreciate.


    Sincerely, Piece Yen.

  2. #2
    Administrator
    Join Date
    Jun 2011
    Location
    Germany
    Posts
    1,057
    Blog Entries
    5

    Re: Iniparser and other problems when open a server

    Hello,

    the wiki guidelines are outdated (https://wiki.vaultmp.com/index.php/Ho...er_and_connect). You don't have to create a shortcut anymore, just use vaultserver.ini and start vaultserverd.exe directly. It looks like you did everything right; I'm sorry it didn't work for you, the mod is currently in highly experimental state where you sometimes even can't see the other player. I'm working on these problems, and it should get better and easier soon

  3. #3

    Re: Iniparser and other problems when open a server

    Thank you very much, Recycler.

    Expecting this mod could be worked out soon.


    Sincerely,
    Piece Yen

Similar Threads

  1. What do you think about open source for Vaultmp?
    By Dantiko in forum Suggestions
    Replies: 9
    Last Post: 09-13-2011, 06:38 PM
  2. My Fallout: NV Console Wont Open :(
    By SynHD in forum Off-Topic
    Replies: 4
    Last Post: 09-05-2011, 08:20 PM
  3. conceptional problems
    By ngl in forum Discussion
    Replies: 14
    Last Post: 08-08-2011, 07:26 PM
  4. new problems
    By General Alexander in forum Discussion
    Replies: 4
    Last Post: 06-26-2011, 01:43 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •