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Thread: Possiblly needed functions for scripting

  1. #1

    Lightbulb Possiblly needed functions for scripting

    Hello, I would like to share some ideas that would extend scripting possibilities.

    - Player/NPC -

    SetPowerArmorTraining(ID, true/false); -Bind the command SetPCCanUsePowerArmor.
    HasPowerArmorTraining(ID);
    HasItem(ID, item, count(optional));
    SetItemCondition(ID, item, condition level);
    GetItemCondition(ID, item);
    SetGodMode(ID, true/false); -Bind the command tgm
    HasGodMode(ID);
    SetNoClip(ID, true/false); -Bind the command tcl
    HasNoClip(ID);

    ...I will extend this list if I have any new ideas, maybe community can improve it with their ideas too

    Last edited by Dominator; 06-23-2014 at 06:23 PM.

  2. #2
    These could all be created by creating a script. They don't need to be game functions for a specific portion.

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