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Thread: Bug reports

  1. #21

    Re: Bug reports

    No problem , dud.
    You wanna play - you gonna Pay!

    https://www.youtube.com/watch?v=c_Dzc6G-au8

  2. #22

    Re: Bug reports

    I experience a crash while killing the other player, and once they die, I don't see them respawn etc.
    Attached Files Attached Files


    I just come here to view whether there has been any progress or not, and review the wonderful progress that Recycler and the development team has made.
    My sincere thanks goes to them and to others who value my contributions the community, not to mention the ones that solely contribute.

  3. #23
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    Re: Bug reports

    Combat (killing, dieing and damaging health) is not synced yet, sorry But I'll look into fixing that crash, thanks for the log.

  4. #24

    Re: Bug reports

    I got a Bug with 129, Not sure if its a comflict with mods or something (my ironsight mods crashed the game as soon as it loaded the save) I deactivated all my mods (cept a PDA mod due to Pip-boy being removed from all my saves without it), I connected to a friend, who I'm testing VaultMP with for the first time. When we sign into the server, On my Screen, It shows that the second player, Still named Coner (or however you spell it, been a day since we tryed it and I'm bad with names x( ) and Acting like a Wastelander NPC, He started Walking down the hill from vault 101, then down the road, While my friend tells me hes running around. And on his screen, The player thats Me, Is named what I put in, But Am aparently seeming like I'm attempting to follow My friend, but stuck running in place in the air. Then, Eventually my friend crashs. We tryed a few times, same results. Though he tells me He has loads of mods when we tryed it, mostly item mods and Companion mods.

  5. #25

    Re: Bug reports

    Hi Recycler, i click the exe -file, click join server and eror Fallout 3.exe is either corrupted or not supported. I disable games for windows live.

  6. #26
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    Re: Bug reports

    Please make sure you have version 1.7 uncut of Fallout 3 (google the patch).

  7. #27

    Re: Bug reports

    Thank you Recycler, but where pip-boy? I apologize for the errors,I speak english bad.

  8. #28

    Re: Bug reports

    U can have a pip boy now - download a revesion 131
    You wanna play - you gonna Pay!

    https://www.youtube.com/watch?v=c_Dzc6G-au8

  9. #29

    Re: Bug reports

    here's my most recent crash thingy..

    -------------------

    Error occured on Tuesday, August 2, 2011 at 20:32:27.

    C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe caused an Access Violation at location 004a50f5 in module C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe Reading from location b0e58951.

    Registers:
    eax=00403de0 ebx=b0e58955 ecx=00000000 edx=00403de0 esi=b0e58949 edi=02080020
    eip=004a50f5 esp=0207fc4c ebp=0207fc84 iopl=0 nv up ei pl nz ac pe nc
    cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010212

    Call stack:
    004A50F5 C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004A50F5 std::allocator<int>::~allocator() c:/program files (x86)/codeblocks/mingw/bin/../lib/gcc/mingw32/4.5.2/include/c++/bits/allocator.h:109
    004B137D C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004B137D
    004A8D99 C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004A8D99
    004B1CBB C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004B1CBB-------------------

    Error occured on Tuesday, August 2, 2011 at 20:33:36.

    C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe caused an Access Violation at location 004a50f5 in module C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe Reading from location b0e58951.

    Registers:
    eax=00403de0 ebx=b0e58955 ecx=00000000 edx=00403de0 esi=b0e58949 edi=02080020
    eip=004a50f5 esp=0207fc4c ebp=0207fc84 iopl=0 nv up ei pl nz ac pe nc
    cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010212

    Call stack:
    004A50F5 C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004A50F5 std::allocator<int>::~allocator() c:/program files (x86)/codeblocks/mingw/bin/../lib/gcc/mingw32/4.5.2/include/c++/bits/allocator.h:109
    004B137D C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004B137D
    004A8D99 C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004A8D99
    004B1CBB C:\Program Files\Steam\steamapps\common\fallout new vegas\vaultmpd.exe:004B1CBB
    edit: fixed the issue with not moving..
    Go ghouls! Go underworld, Yay!...damn this pansy zombie programming.

  10. #30
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    Re: Bug reports

    Good you posted the crash log. I'm aware of an error which leads to a game freeze shortly after New Vegas startup. Try to fix this soon

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