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DEFAULT_PLAYER_RESPAWN

This is an old revision of this page, as edited 04-26-2012, 09:09 PM by foxtacles (contribs). It may differ significantly from the current revision.
A constant defined in the vaultmp namespace. It is the default Player respawn time if not overridden by SetRespawn.

[top]Definition

Code cpp:
Interval::DEFAULT_PLAYER_RESPAWN = 8000;
Code c:
const DEFAULT_PLAYER_RESPAWN = 8000;