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OnActorPunch

Gets called when an Actor performs a punch.

[top]Declaration

Code cpp:
VAULTSCRIPT VAULTSPACE Void OnActorPunch(VAULTSPACE ID, VAULTSPACE State) VAULTCPP(noexcept);
Code c:
forward OnActorPunch(ID, Bool:power);

[top]Parameters

ID - the ID of the Actor
State - whether it is a power punch

[top]Return value

None.