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UIMessage

This is an old revision of this page, as edited 04-29-2012, 01:41 AM by foxtacles (contribs). It may differ significantly from the current revision.
Displays a Fallout UI message to a Player.
UIMessage in-gameUIMessage in-game

[top]Declaration

Code cpp:
VAULTSCRIPT vaultmp::State (*UIMessage)(vaultmp::ID, vaultmp::String);
native Bool:UIMessage(ID, const message{});

[top]Parameters

vaultmp::ID - the ID of the Player. If zero, will be sent to all connected players
vaultmp::String - the message to display, with a maximum length of MAX_MESSAGE_LENGTH characters

[top]Return value

Returns a vaultmp::State indicating the success.

[top]Related pages