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OnActorEquipItem
Gets called when an
Actor equips an
Item.
Code cpp:
VAULTSCRIPT VAULTSPACE Void OnActorEquipItem(VAULTSPACE ID, VAULTSPACE Base, VAULTSPACE Value) _CPP(noexcept);
Code c:
forward OnActorEquipItem(ID, base, Float:value);
ID - the ID of the
Actor
Base - the base ID of the
Item
Value - the
Item condition
None.