This site has been archived and made available for preservation purposes. No edits can be made.

GetName

This is an old revision of this page, as edited 09-28-2011, 06:11 PM by . It may differ significantly from the current revision.
Retrieves the name of an [[Object]].

== Declaration ==
<code cpp>
VAULTSCRIPT std::string (*GetName)(vaultmp::ID);
native GetName(ID, name{});
</code>
== Parameters ==

'''[[ID|vaultmp::ID]]''' - the ID of the Object

'''name''' - an array large enough to hold [[MAX_PLAYER_NAME]] characters (PAWN only)

== Return value ==

The C++ version returns a std::string containing the name. The PAWN version has no return value.

== Usage example (C++) ==

<code cpp>
std::string name;
name = GetName(object);
</code>

== Usage example (PAWN) ==

<code c>
new name{MAX_PLAYER_NAME};
GetName(object, name);
</code>