Gets called when an
Actor's sneaking state has changed.
<code cpp>
VAULTSCRIPT void OnActorSneak(vaultmp::ID, vaultmp::State);
forward OnActorSneak(ID, Bool:sneaking);
</code>
vaultmp::ID - the ID of the
Actor
vaultmp::State - the sneaking state (
true - the
Actor is sneaking,
false - the
Actor is no longer sneaking)
None.