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Retrieves the last known angle (X, Y, Z coordinates) of an [[Object]].
== Declaration ==
<code cpp>
VAULTSCRIPT void (*GetAngle)(vaultmp::ID, vaultmp::Value&, vaultmp::Value&, vaultmp::Value&);
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Retrieves the current angle (X, Y, Z coordinates) of an [wiki]Object[/wiki].
[h="2"] Declaration [/h]
[highlight=cpp]
VAULTSCRIPT vaultmp::Void (*GetAngle)(vaultmp::ID, vaultmp::Value&, vaultmp::Value&, vaultmp::Value&);
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native GetAngle(ID, &Float:X, &Float:Y, &Float:Z);
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</code>
== Parameters ==
'''[[vaultmp::ID]]''' - the ID of the Object
'''[[vaultmp::Value]]&''' - a reference to a Value (X coordinate)
'''[[vaultmp::Value]]&''' - a reference to a Value (Y coordinate)
'''[[vaultmp::Value]]&''' - a reference to a Value (Z coordinate)
== Return value ==
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[/highlight]
[h="2"] Parameters [/h]
[b][wiki="ID"]vaultmp::ID[/wiki][/b] - the ID of the [wiki]Object[/wiki]
[b][wiki="Value"]vaultmp::Value[/wiki]&[/b] - a reference to a [wiki]Value[/wiki] (X coordinate)
[b][wiki="Value"]vaultmp::Value[/wiki]&[/b] - a reference to a [wiki]Value[/wiki] (Y coordinate)
[b][wiki="Value"]vaultmp::Value[/wiki]&[/b] - a reference to a [wiki]Value[/wiki] (Z coordinate)
[h="2"] Return value [/h]
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None.
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== Usage example (C++) ==
<code cpp>
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[h="2"] Usage example (C++) [/h]
[highlight=cpp]
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vaultmp::Value X, Y, Z;
GetAngle(object, X, Y, Z);
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</code>
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[/highlight]
[category]VaultMP interface[/category]
[category]Scripting functions[/category]
[category]Object functions[/category]