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GetList

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  1.  
    Returns a vector of all instances of a given [wiki="Type"]Type[/wiki].
    [h="2"] Declaration [/h]
    [highlight=cpp]
    VAULTSCRIPT VAULTSPACE UCount (*VAULTAPI(GetList))(VAULTSPACE Type, VAULTSPACE RawArray(VAULTSPACE ID)*) VAULTCPP(noexcept);
    [/highlight]
    [highlight=cp]
    native GetList(Type:type, id[]);
    [/highlight]
    [h="2"] Parameters [/h]
    [b][wiki="Type"]Type[/wiki][/b] - the type
  2. -
    [b]Pointer to [wiki="RawArray"]RawArray[/wiki] of [wiki]ID[/wiki][/b] - used to return a pointer to the resulting vector
  3. +
    [b][wiki="RawArray"]RawArray[/wiki]([wiki]ID[/wiki])*[/b] - used to return a pointer to the resulting vector
  4.  
    [b]id[/b] (PAWN only) - an array large enough to hold all instances. See [wiki]GetCount[/wiki]
    [h="2"] Return value [/h]
    Returns a [wiki="UCount"]UCount[/wiki], which is the number of instances in the vector.
    [category]VaultMP interface[/category]
    [category]Scripting functions[/category]
    [category]Game functions[/category]