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EquipItem

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  1. -
    Makes an [Actor] equip an [wiki]Item[/wiki].
  2. +
    Makes an [wiki]Actor[/wiki] equip an [wiki]Item[/wiki].
  3.  
    [h="2"] Declaration [/h]
    [highlight=cpp]
    VAULTSCRIPT vaultmp::State (*EquipItem)(vaultmp::ID, vaultmp::Base);
    native Bool:EquipItem(ID, base);
    [/highlight]
    [h="2"] Parameters [/h]
    [b][wiki="ID"]vaultmp::ID[/wiki][/b] - the ID of the [wiki]Actor[/wiki]
    [b][wiki="Base"]vaultmp::Base[/wiki][/b] - the base ID of the [wiki]Item[/wiki] to equip
    [h="2"] Return value [/h]
    Returns a [wiki="State"]vaultmp::State[/wiki] indicating the success.
    [category]VaultMP interface[/category]
    [category]Scripting functions[/category]
    [category]Actor functions[/category]