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DEFAULT_PLAYER_RESPAWN

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  1.  
    A constant defined in the vaultmp namespace. It is the default [wiki]Player[/wiki] respawn time if not overridden by [wiki]SetRespawn[/wiki].
    [h="2"] Definition [/h]
    [highlight=cpp]
  2. -
    static const Interval DEFAULT_PLAYER_RESPAWN = 8000;
  3. +
    Interval::DEFAULT_PLAYER_RESPAWN = 8000;
  4.  
    [/highlight]
    [highlight=c]
  5. -
    #define DEFAULT_PLAYER_RESPAWN 8000
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    const DEFAULT_PLAYER_RESPAWN = 8000;
  7.  
    [/highlight]
    [category]VaultMP interface[/category]
    [category]Constants[/category]