I decided to stop working on vaultmp support of TES IV: Oblivion. Also I abandoned the idea of adding TES V: Skyrim support in the near future. The main reason for that decision is the extra work I have to put in (although the games are very similar engine-wise, I still have to workaround several quirks in Oblivion, for example).
This may be very bad news for some of you However, the original purpose of the mod was to bring multiplayer experience to the Fallout genre. The approach towards Oblivion wasn't a good idea, retrospectively...
I will leave the source code parts for Oblivion intact (commented out / separate branch, though). If someone wants to continue developing TES support, there is no need to start from scratch.
EDIT: Oblivion 'patch' for adding support back in: https://github.com/Recycler1993/vaul...master/patches
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