This site has been archived and made available for preservation purposes. No edits can be made.

Results 1 to 5 of 5

Thread: Re-enabling Default Content?

  1. #1

    Re-enabling Default Content?

    Not asking for AI sync or anything, but is it possible to re-enable the default in-game content, or at least the items and AI?

    Best Regards,
    Avery Broere.

  2. #2
    Senior Member Volumed's Avatar
    Join Date
    Aug 2011
    Location
    Holland
    Posts
    1,010
    Blog Entries
    1
    Why? Just play single player, the items are also not in sync.
    The idea of VaultMP is to make a multiplayer mod, not a single-multi hybrid.

  3. #3
    Quote Originally Posted by Volumed View Post
    Why? Just play single player, the items are also not in sync.
    The idea of VaultMP is to make a multiplayer mod, not a single-multi hybrid.
    Considering that there is close to 0 development here, I was just trying to take some interest in expanding the mod, but if you want to be hostile, I suppose I can let the mod drop off and die. Let's face it, nobody comes here, there are no servers, and the dev is almost always gone to work on his business (and rightfully so) so being hostile towards people with ideas is going to destroy what's left of the community.

  4. #4
    Senior Member Volumed's Avatar
    Join Date
    Aug 2011
    Location
    Holland
    Posts
    1,010
    Blog Entries
    1
    Quote Originally Posted by Rockoria View Post
    Considering that there is close to 0 development here, I was just trying to take some interest in expanding the mod, but if you want to be hostile, I suppose I can let the mod drop off and die. Let's face it, nobody comes here, there are no servers, and the dev is almost always gone to work on his business (and rightfully so) so being hostile towards people with ideas is going to destroy what's left of the community.
    I'm not being hostile at all, you're posting false information on the forums saying that the mod "dropped off" and I give an answer to it. And I'm here just starting a argument that I don't agree with your idea, because I believe it doesn't add anything to VaultMP give some valid points why it's an interesting idea for expanding the "mod".

    I, I, I, I, take your arrogance somewhere else please.
    Last edited by Volumed; 12-02-2014 at 04:34 PM.

  5. #5
    Quote Originally Posted by Volumed View Post
    I'm not being hostile at all, you're posting false information on the forums saying that the mod "dropped off" and I give an answer to it. And I'm here just starting a argument that I don't agree with your idea, because I believe it doesn't add anything to VaultMP give some valid points why it's an interesting idea for expanding the "mod".

    I, I, I, I, take your arrogance somewhere else please.
    I'm sorry, false information? There hasn't been an update in a year. I never said "The dev posted said the mod was dead" but more than a year without an update is definitely dropped off. Not dead, but not a focus or priority. If your seriously this against me asking a question, I'm not surprised nobody comes here. This mod is currently just a framework so that people can extend and add to it. Not a finished core developed idea. So if I have an idea, let me have an idea. It was just a question. You could have just said "no" and that would have been it. Instead you find it necessary to tell me using an unfinished framework for my own ideas is wrong. I would literally probably find more help asking someone who knows nothing about the mod to give me a hand then one of like, the 3 people here? Seriously dude, that's not cool.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •