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Default Spawn Cell isn't working
For the nightly build, which I know is buggy, but I'm here to test it. I see in the vaultserver config,
spawn=0x000010C1 ;default spawn cell
I then get an error, which is directly related saying,
[2012-07-22 23:34:33] No cell with baseID 000010C1 found
[2012-07-22 23:34:33] No record with baseID 000010C1 found
[2012-07-22 23:34:33] 000010C1 is not a valid cell
[2012-07-22 23:34:33] Network thread is going to terminate
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END OF LOG
Am I supposed to change the default spawn cell?
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And I'm pretty sure this is in the wrong section.
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Member
the spawncell depends on what game you are using
fallout 3: 0x000010C1
new vegas: 0x000DAEBB
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Originally Posted by
NeoPhoenix
the spawncell depends on what game you are using
fallout 3: 0x000010C1
new vegas: 0x000DAEBB
Ah, yes, I had the FO3 code, not the NV one. Thanks
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The spawn cell specifies the location at which players will spawn. This can be further specialized on a per-player basis via a script. For a list of cell IDs, see https://fallout.wikia.com/wiki/Cell_ID or GECK
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Recycler. Will there be a Gary 3? Or an update of gary 2 as Whenever I join or try to join my own server, I get a loading screen forever. Then it freezes. However on Gary 1 it works fine. I have done everything right as I made a server and a friend joined, and I can join theres and they can see me but my screen just crashes and I can never get in game properly....
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Senior Member
Originally Posted by
BEEFYpWnGe
Recycler. Will there be a Gary 3? Or an update of gary 2 as Whenever I join or try to join my own server, I get a loading screen forever. Then it freezes. However on Gary 1 it works fine. I have done everything right as I made a server and a friend joined, and I can join theres and they can see me but my screen just crashes and I can never get in game properly....
You still don't get it... Gary 2 have not even be official released yet...!
This is the nigthly build! The official released will be in the second half of august so yes..
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