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Thread: porting vaultmp later

  1. #1

    porting vaultmp later

    so after vaultmp becomes mature enough i am planning to port it over to skyrim, but im curious, from the finished product, how much effort would that take? would i just need to switch over the item list and change some varible names? or is skyrims engine a lot more dofferent from the old one then i think it is?

  2. #2
    Senior Member Volumed's Avatar
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    "You are planning" Hahaha, goodluck. :")))

  3. #3
    well yes i need to know as many differences between the engines as possible , and atleast i have some hope of completing it, i looked at the github and i know all the languages he's using... though i must admit i hate networking in every way :P

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    Quote Originally Posted by jam View Post
    well yes i need to know as many differences between the engines as possible , and atleast i have some hope of completing it, i looked at the github and i know all the languages he's using... though i must admit i hate networking in every way :P
    Really.. Have you no respect at all? This is your first post on the forum and you start about copying it. Why? For your own fame or something?

  5. #5
    well no its not my first post, ive been around since half way through last year, infact i think i first saw this on brickster :P, and im not copying it, im gonna put it here and everything, its just recy said he may not end up porting it for a while, remeber , so im not trying to take credit i just want this on skyrim cause it seems really well done and i respect it, were as skyrim online is... a terrible excuse for an mmo and i hate mmo's no offense to anyone

  6. #6
    Senior Member Volumed's Avatar
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    Quote Originally Posted by jam View Post
    well no its not my first post, ive been around since half way through last year, infact i think i first saw this on brickster :P, and im not copying it, im gonna put it here and everything, its just recy said he may not end up porting it for a while, remeber , so im not trying to take credit i just want this on skyrim cause it seems really well done and i respect it, were as skyrim online is... a terrible excuse for an mmo and i hate mmo's no offense to anyone
    I agee with you on that, i was a little fast with my judgment. Still, VaultMP is in the alpha stage and i find this very inappropriate. he got the idea for doing it i know that. You should show more respect and more work for it but maybe Recycler will answer your post i personally hope not sorry.

  7. #7
    well it's okay i often don't think about how i come across on the internet as people can't hear my tone of voice, and only have what im typing to go off. i will try to show more respect in the future, and really the only reason i want to do this, is i host a quartley lan event at my house with some friends and i would love to play it there, we have already played vaultmp before and we loved it

  8. #8
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    Quote Originally Posted by Volumed View Post
    This is your first post on the forum and you start about copying it. Why? For your own fame or something?
    If he seriously want to do it, why not? I don't care. In fact, I'd be happy if other developers would want to take the effort to make it work with Skyrim and / or Oblivion.

    The source code is free to use and everybody can do what he want with it.

  9. #9
    thanks recyc, im happy to help

  10. #10
    Senior Member Volumed's Avatar
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    Quote Originally Posted by Recycler View Post
    If he seriously want to do it, why not? I don't care. In fact, I'd be happy if other developers would want to take the effort to make it work with Skyrim and / or Oblivion.

    The source code is free to use and everybody can do what he want with it.
    It's good that VaultMP is open source, everyone can see if they want or can help. But the thing is, if everyone can just copy it and can start the project somewhere else new website and everything, the community will split every time. Maybe now that is no problem but i talk about the future. If that happens it goes criss-cross, nobody knows where to go anymore, you can better have on stable community and a group of developers keep it together in one strong force, than that one guy is going to start with oblivion a other Skyrim, there is no eye over it anymore and the development is only going to be slower because of it. People who are only going to steal the codes from each other you maybe not care but others do modders who do a hard work on a thing and it's somewhere else on a other server without permission it's never going to work history tells from other projects.

    But it's your code and your choose but i can say that i don't agree with it.

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