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Thread: server mods?

  1. #1

    server mods?

    If you have a mod that is required to play on a server, is it downloaded when they join or when they sync with the server? Or is it even just streamed?

  2. #2
    Senior Member Dantiko's Avatar
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    Re: server mods?

    All mods that you have are deactivated automatically if the server don't allow it, and if you are missing a mod on the server, click on the synchronize button to download it, otherwise you won't be able to play on the server.
    "Only a few don't give up on games, and only a few give up on life"

  3. #3
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    Re: server mods?

    Right. Server mods are defined in the server config and can be downloaded via Synchronize if the server allows it:

    Quote Originally Posted by vaultserver.ini
    ;comma seperated list of mod files required to play on this server
    ;mods need to be located in the folder "mods", which is the games "Data" folder clientside
    ;mods will be loaded in the given order
    ;mods=mymod.esp

    fileserve=1 ;allow users to download required files (such as mods) from the server, default is: 0
    fileslots=8 ;maximum number of parallel fileserve connnections, default is: 8

  4. #4

    Re: server mods?

    But can a player connect to the server, if they have the correct save file and not the mod?

  5. #5
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    Re: server mods?

    No The player is required to have the mod files installed (vaultmp checks that). Anything else would lead to inconsistency. (note: ESP/ESM files count as mods, anything else is not affected)

  6. #6

    Re: server mods?

    oh, Dang I was hoping that it would download when we synced it. But then again I suppose that would be to much to ask, and would take forever and Lag the server possibly that way :-\

  7. #7

    Re: server mods?

    [quote author=ArathHunter link=topic=317.msg3062#msg3062 date=1317081457]
    oh, Dang I was hoping that it would download when we synced it. But then again I suppose that would be to much to ask, and would take forever and Lag the server possibly that way :-\
    [/quote]
    The client does download the mods when synced if the server allows it to be downloaded.

  8. #8
    Senior Member Dantiko's Avatar
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    Re: server mods?

    And, with the progress bar to be added, I would wish that the files that are being downloaded are also shown, in case download is too slow, we can download it externally.
    "Only a few don't give up on games, and only a few give up on life"

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