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Zombie Server
Hi all... Im trying to make a zombie server.
The mods work,zombies spawn,starter items are given....but i want to make a economy system so if u kill lets say 10 zombies and u get about 100 caps that u can buy some ammo or a gun...i could add a trader with a mod but would the caps still work on the server?I mean could i trade with the trader after i use a mod to add him?
I use pawn for my server script so if anyone could help me or give me a tip how to make economy on the server
PS sry all for bad english
Last edited by KingIvan; 01-08-2013 at 03:55 PM.
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Senior Member
Originally Posted by
KingIvan
Hi all... Im trying to make a zombie server.
The mods work,zombies spawn,starter items are given....but i want to make a economy system so if u kill lets say 10 zombies and u get about 100 caps that u can buy some ammo or a gun...i could add a trader with a mod but would the caps still work on the server?I mean could i trade with the trader after i use a mod to add him?
I use pawn for my server script so if anyone could help me or give me a tip how to make economy on the server
PS sry all for bad english
Lol, a zombie gamemode without the zombies? You know there is no NPC sync and AI yet completed? And why? VaultMP is currently in development, it is not released for production, just for testing. Not all options have been added and if you make a working zombie game type I'm sure about you have to make it again in a more stable version(If there will be one ever).
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The mods work,zombies spawn,starter items are given.
As i said the zombies spawn i join the server and see them...
ill need to ask my friend to join so we can test the zombies
Last edited by KingIvan; 01-08-2013 at 06:18 PM.
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Senior Member
Originally Posted by
Recycler
You can better use the ant then. zombie's with guns?
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The zombies i use have no guns just unarmed attacks and thay dont do mutch dmg so thay are in groups attacking like.....u attack one or get detected by one 20 others will run at u and try to eat u ^^ the mod is Zombie Apocalyps (not my mod but i sand a msg to the modder about useing it)
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Senior Member
Originally Posted by
KingIvan
The zombies i use have no guns just unarmed attacks and thay dont do mutch dmg so thay are in groups attacking like.....u attack one or get detected by one 20 others will run at u and try to eat u ^^ the mod is Zombie Apocalyps (not my mod but i sand a msg to the modder about useing it)
Nice, It's a good idea. But I hope you do not have high expectations for your server because VaultMP is not stable enough yet. Ofcourse it's still a good idea to start with the scripting VaultMP is a rich source, still a lot of functions have to be added. There is also no AI sync and functions yet in 2.6.
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I know VaultMP isnt stable but its a server just to have fun with my friend..and if vault gets done (like samp) i could use the server for a bigger number of players. ^^
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Senior Member
Originally Posted by
KingIvan
I know VaultMP isnt stable but its a server just to have fun with my friend..and if vault gets done (like samp) i could use the server for a bigger number of players. ^^
Yeah Fun.. Hehe, ... Maybe is that one of the high expectations hehe... :-P
Still goodluck with it.
Back to topic: I don't know, I do not believe there is any kill counter function ofcourse Recycler can add this.. Yeah, Hmm.. Loot.. Maybe? Don't know about how long the body's can stay but I believe that Recycler will add that.
"i could add a trader with a mod but would the caps still work on the server?I mean could i trade with the trader after i use a mod to add him?"
Hmm, believe the npc have to be in the database then.. Maybe you can edit a existing npc.
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Now that i got the server tested(ty Volumed)....i need to w8 untill NPC AI is made.
But still it looks ok to me.
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