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Thread: Ideas and suggestions

  1. #1
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    Ideas and suggestions

    Tell us what you'd like to see in the mod You may want to create your own topic to dicuss a specific feature in a larger scale, too

  2. #2

    Re: Ideas and suggestions

    There should be radio thats what completes the game like radio that everyone can hear at the same time!

  3. #3

    Re: Ideas and suggestions

    Maybe a "ping" command in game, I don't mean literal ping, rather you hit a button in game and it'll stick a big marker over the head of other players or arrows that point in their derection for a few seconds. They'll probably be on the map eventually, but it makes them easier to find if they're in the area somewhere but you just can't spot them.

    At the moment the game's got default.fos, which I assume is a regular save game renamed so players start off at that point and with that loadout etc. I guess you'll be making .fos files for people who join the server as well, but perhaps at some point you could let people pick one of their saves and have that uploaded to the server. So they can have their current level, skills, weapons etc.. then re download it, or just save it back to their computer (and possibly the server) when they quit.

    And of course, the thing I mentioned on youtube about starting the player off like the Wanderers edition mod, although if that mod's on everyone's computers perhaps I could just make a save in that creation room for the player start.. We'll see, next time I'm in fallout I could record the Wanderer's Edition and drop a link in here.

    ----

    I'll put this stuff down now too, though it's probably months, if not longer, from even needing to be considered.
    Mostly I've been thinking about how VATS might be able to work in multiplayer.

    Maybe only have the server host be able to do it, if you're playing with only one other person they're probably going to be very near by anyway and using skype or something so synchronizing attacks should be easy enough. but if more people are playing, maybe give them the option on their pipboy to split off into groups. by, for example picking a color, red, blue etc.. And then if someone in red team uses vats, everyone in red team uses vats. Any else nearby is just stuck walking in slow motion..

    What about enemies though, I think perhaps enemies engaging anyone using vats would have to freeze, any enemies engaging different teams would just go in slow motion too. enemies not engaging anyone would also be frozen. But if any frozen npc is attacked by someone not using vats, they'll immediately unfreeze and start attacking that person.

    Maybe put a range on vats, if that's even possible, I don't know, so if two groups are far away, and one group uses vats, it only uses vats in the area loaded around them? so the other group can carry on without being halted.

    Go ghouls! Go underworld, Yay!...damn this pansy zombie programming.

  4. #4
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    Re: Ideas and suggestions

    [quote author=PipBoy link=topic=16.msg18#msg18 date=1308622388]
    There should be radio thats what completes the game like radio that everyone can hear at the same time!
    [/quote]

    It should be possible to sync the radio stations the players are listening to. When you get nearby another player, you can hear the radio station he currently listens to, for example 8)

    [quote author=QwertySanchez link=topic=16.msg20#msg20 date=1308648386]
    Maybe a "ping" command in game, I don't mean literal ping, rather you hit a button in game and it'll stick a big marker over the head of other players or arrows that point in their derection for a few seconds. They'll probably be on the map eventually, but it makes them easier to find if they're in the area somewhere but you just can't spot them.
    [/quote]

    I planned such a feature for the time when I work on the GUI. At the moment I focus on syncing and fixing bugs, but there will definitely be something like that in the future

    [quote author=QwertySanchez link=topic=16.msg20#msg20 date=1308648386]
    At the moment the game's got default.fos, which I assume is a regular save game renamed so players start off at that point and with that loadout etc. I guess you'll be making .fos files for people who join the server as well, but perhaps at some point you could let people pick one of their saves and have that uploaded to the server. So they can have their current level, skills, weapons etc.. then re download it, or just save it back to their computer (and possibly the server) when they quit.
    [/quote]

    default.fos will probably be the only savegame provided by vaultmp. The server may distribute other savegame files (and mods) to their players, and players may also upload their own savegame if the server allows them to. Actually I think it's good if the server takes control over the game. default.fos is the minimalist savegame - every player starts with a fully emptied inventory (without PipBoy, too) and low stats. As a server owner you may now decide to write a script which, for example, gives a PipBoy, a 9mm pistol and some ammo to a new player. The server may also require the player to download a custom savegame before joining. All the major Fallout script functions like AddItem, EquipItem, SetPos (just to name a few) will be made available via the PAWN scripting engine, and some new ones too

    The problem with VATS obviously is that it freezes the game client. If some player wants to use VATS, the only possible way to achieve that is to freeze all the other players games too, at least until the action takes place. You're right, I can't deal with that the next time as other tasks have higher priority, but I really like the idea with grouping players. I'll keep that in mind

  5. #5

    Re: Ideas and suggestions

    I have an idea for the Multiplayer! Maybe there should be jobs to get money for another idea I have, I think there should be jobs like like Lumberjacks(Cut down trees with a saw like in RTS), Scrap Collectors(pick up trash and then hold a certain button to collect it), Hitmen(Hired by other players to kill other players), Farmers(Grows vegetables, farms animals) ,Body Guards(Protects other players), Hunters(Which would kill creatures and retrieve their meat) and much more. With the money you earn from the jobs you should be able to purchase a location (Like metro stations, megaton, rivet city etc.) each costing more depending on the size and popularity and the contents and then build a kind of settlement thing like the mod Real Time Settler(RTS) Look on youtube or fallout3 nexus if you have never heard of it.
    Thanks

  6. #6

    Re: Ideas and suggestions

    I've loaded up a video for the start of the Wanderers Edition
    https://www.youtube.com/watch?v=hTdk47f8LNU
    Not safe for work due to colorful language of raiders and me.

    Another suggestion would perhaps be in game text chat, which you could probably tie to groups as well. Maybe emotes too, hit a button and your character does an animation or shouts something.. though that might result in spamming. (not that jericho doesn't constantly shout the same lines over and over anyway)

    Perhaps add a group of huts somewhere for players to make their home instead of tenpenny towers/megaton. like a little town for players.
    Go ghouls! Go underworld, Yay!...damn this pansy zombie programming.

  7. #7

    Re: Ideas and suggestions

    Perhaps add a group of huts somewhere for players to make their home instead of tenpenny towers/megaton. like a little town for players.
    And maybe you can script it so you get jobs like I said in my previous post to get money to buy these houses?

  8. #8
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    Re: Ideas and suggestions

    Most of the features you mentioned will be scriptable. The mod will only provide Multiplayer functionality, leaving the actual configuration of gameplay to the server owner Emotes and group chats are nice ideas, especially group chats are going to be there. I'm not sure about emotes, but if it's technically possible, it will get added in time

  9. #9

    Re: Ideas and suggestions

    It would be great if the other player could be recognized as a companion, sort of, so that u can trade equipment with each other or even maybe do a private chat.

  10. #10

    Re: Ideas and suggestions

    Yea like he said kinda like an allies or enemy list like lets say me and my friend are in skype im like oh lemme add u to my allies and the we get to trade armor and stuff.and pm.

    Also that idea sounds amazing (of the radio)

    how would the sleeping work in the game or the waiting cause
    when u do that it just refills your health and speeds the weather up.
    disabling it would be good

    Is voice chat gonna be included.

    oh and Recycler if you need any art work or anything with picture's tell me im a master in photoshop like im not lying just tell me.

    ty!

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