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OnSpawn

Gets called when an Object spawns (after OnPlayerRequestGame if the Object is a Player).

[top]Declaration

Code cpp:
VAULTSCRIPT VAULTSPACE Void OnSpawn(VAULTSPACE ID) VAULTCPP(noexcept);
Code c:
forward OnSpawn(ID);

[top]Parameters

ID - the ID of the Object

[top]Return value

None.