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GetActorDead

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  1.  
    Retrieves the dead state of an [wiki]Actor[/wiki].
    [h="2"] Declaration [/h]
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    <code cpp>
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    [highlight=cpp]
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    VAULTSCRIPT vaultmp::State (*GetActorDead)(vaultmp::ID);
    native Bool:GetActorDead(ID);
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    </code>
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    [/highlight]
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    [h="2"] Parameters [/h]
    [b][wiki="ID"]vaultmp::ID[/wiki][/b] - the ID of the [wiki]Actor[/wiki]
    [h="2"] Return value [/h]
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    Returns a [wiki="State"]vaultmp::State[/wiki] containing the dead state ([i]true[/i] - the [wiki]Actor[/wiki] is dead, [i]false[/i] - the [wiki]Actor[/wiki] is alive).
  9. +
    Returns a [wiki="State"]vaultmp::State[/wiki] containing the dead state ([wiki]True[/wiki] - the [wiki]Actor[/wiki] is dead, [wiki]False[/wiki] - the [wiki]Actor[/wiki] is alive).
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    [h="2"] Usage example (C++) [/h]
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    <code cpp>
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    [highlight=cpp]
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    vaultmp::State state;
    state = GetActorDead(actor);
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    </code>
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    [/highlight]
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    [category]VaultMP interface[/category]
    [category]Scripting functions[/category]
    [category]Actor functions[/category]