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GetActorDead

Retrieves the dead state of an Actor.

[top]Declaration

Code cpp:
VAULTSCRIPT vaultmp::State (*GetActorDead)(vaultmp::ID);
native Bool:GetActorDead(ID);

[top]Parameters

vaultmp::ID - the ID of the Actor

[top]Return value

Returns a vaultmp::State containing the dead state (True - the Actor is dead, False - the Actor is alive).

[top]Usage example (C++)

Code cpp:
vaultmp::State state;
state = GetActorDead(actor);