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OnSpawn
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Gets called when an [wiki]Object[/wiki] spawns (after [wiki]OnPlayerRequestGame[/wiki] if the [wiki]Object[/wiki] is a [wiki]Player[/wiki]).
[h="2"] Declaration [/h]
[highlight=cpp]
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VAULTSCRIPT vaultmp::Void OnSpawn(vaultmp::ID);
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VAULTSCRIPT VAULTSPACE Void OnSpawn(VAULTSPACE ID) _CPP(noexcept);
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forward OnSpawn(ID);
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[h="2"] Parameters [/h]
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[b][wiki="ID"]vaultmp::ID[/wiki][/b] - the ID of the [wiki]Object[/wiki]
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[b][wiki="ID"]ID[/wiki][/b] - the ID of the [wiki]Object[/wiki]
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[h="2"] Return value [/h]
None.
[category]VaultMP interface[/category]
[category]Scripting callbacks[/category]