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SetPlayerRespawn

This is an old revision of this page, as edited 04-17-2012, 05:23 PM by foxtacles (contribs). It may differ significantly from the current revision.
Sets the respawn time for an individual Player.

[top]Declaration

Code cpp:
VAULTSCRIPT void (*SetPlayerRespawn)(vaultmp::ID, vaultmp::Interval);
native SetPlayerRespawn(ID, interval);

[top]Parameters

vaultmp::ID - the ID of the Player
vaultmp::Interval - the time after the Player shall respawn in milliseconds

[top]Return value

None.

[top]Related pages