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IsActorJumping

This is an old revision of this page, as edited 04-06-2012, 03:24 PM by foxtacles (contribs). It may differ significantly from the current revision.
Returns true if the Actor is currently jumping.

[top]Declaration

<code cpp>
VAULTSCRIPT vaultmp::State (*IsActorJumping)(vaultmp::ID);
native Bool:IsActorJumping(ID);
</code>

[top]Parameters

vaultmp::ID - the ID of the Actor

[top]Return value

Returns a vaultmp::State (true - the Actor is jumping, false - the Actor is not jumping).

[top]Usage example (C++)

<code cpp>
vaultmp::State state;
state = IsActorJumping(actor);
</code>