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IsActorJumping

Returns vaultmp::True if the Actor is currently jumping.

[top]Declaration

Code cpp:
VAULTSCRIPT vaultmp::State (*IsActorJumping)(vaultmp::ID);
native Bool:IsActorJumping(ID);

[top]Parameters

vaultmp::ID - the ID of the Actor

[top]Return value

Returns a vaultmp::State (True - the Actor is jumping, False - the Actor is not jumping).

[top]Usage example (C++)

Code cpp:
vaultmp::State state;
state = IsActorJumping(actor);