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OnGameHourChange

Gets called when the in-game hour changes.

[top]Declaration

Code cpp:
VAULTSCRIPT VAULTSPACE Void OnGameHourChange(VAULTSPACE UCount) VAULTCPP(noexcept);
Code c:
forward OnGameHourChange(hour);

[top]Parameters

UCount - the new hour (range is [0..23])

[top]Return value

None.