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OnSpawn

This is an old revision of this page, as edited 04-26-2012, 09:44 PM by foxtacles (contribs). It may differ significantly from the current revision.
Gets called when an Object spawns (after OnPlayerRequestGame if the Object is a Player).

[top]Declaration

Code cpp:
VAULTSCRIPT vaultmp::Void OnSpawn(vaultmp::ID);
forward OnSpawn(ID);

[top]Parameters

vaultmp::ID - the ID of the Object

[top]Return value

None.