Retrieves the dead state of an
Actor.
<code cpp>
VAULTSCRIPT vaultmp::State (*GetActorDead)(vaultmp::ID);
native Bool:GetActorDead(ID);
</code>
vaultmp::ID - the ID of the
Actor
Returns a
vaultmp::State containing the dead state (
true - the
Actor is dead,
false - the
Actor is alive).
<code cpp>
vaultmp::State state;
state = GetActorDead(actor);
</code>