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OnSpawn

This is an old revision of this page, as edited 09-28-2011, 07:04 PM by . It may differ significantly from the current revision.
Gets called when an Object spawns (after [[OnPlayerRequestGame]] if the [[Object]] is a [[Player]]).

== Declaration ==
<code cpp>
VAULTSCRIPT void OnSpawn(vaultmp::ID);
forward OnSpawn(ID);
</code>
== Parameters ==

'''[[ID|vaultmp::ID]]''' - the ID of the [[Object]]

== Return value ==

None.