Volumed, I am amazed at how tolerable you are of these people. Also guys, please do remember that a specific version of NVSE is required to run VaultMP, and that people cannot help you if you do not give error logs. The error logs for the actual server are stored next to the vaultserver application and the client logs are stored in the root of the game. Finally, understand that this project is alpha, there are bound to be bugs and incompatibilities.
Not sure if that is positive or negative. But it's still better then "asshole". ;')
yeah I'm sorry I am not really good with this sort of thing (I really am stupid and I apologize) but I do thank the community for being so supportive and helpful , thanks!! However I am running New Vegas and (as I am stupid) I dont know how to send the log, also this really isn't the thread to ask these questions, thanks Volumed for a great server guide, ill take my problem elsewhere .
Last edited by SubatomicHamster; 04-15-2012 at 04:16 PM.
You don't need to send the log as such. It should open with Notepad or similar document editing program and it's as simple as copy and paste everything in the file onto the post.
ok here is the log, I think :P (thank you soo Volumed and the community for your help (and patience) with noobs like me :P):
ps. with all due respect i dont really know what im looking for (the whole log is too big to attatch :P
"[2012-04-14 18:26:52] Reference FF0012AE with base 0010C0BE and NetworkID 1022317117029636638 (type: 6Player) to be destructed[2012-04-14 18:26:53] Player object destroyed (ref: FF0012AE)
[2012-04-14 18:26:58] Game process missing, shutting down
[2012-04-14 18:26:58] Receive thread is going to terminate
[2012-04-14 18:26:58] Lost connection to interface
[2012-04-14 18:26:58] Reference 00000014 with base 00000007 and NetworkID 1139410706793189173 (type: 6Player) to be destructed
[2012-04-14 18:26:59] Player object destroyed (ref: 00000014)
[2012-04-14 18:26:59] Performed cleanup on Container class
[2012-04-14 18:26:59] Network thread is going to terminate (ERROR)
-----------------------------------------------------------------------------------------------------
END OF LOG"
Who is hosting the server and the master server and can you give full details what he/you did when he/you created the server and if the server or master server gives a error.
i made the server on my hamachi, i followed this guide: https://www.youtube.com/watch?v=Zkd6RHExuR4
ill try making the server again (just in case) as far as i know the vaultmaster soes not report the problem I Have to wait for my friend (ill give a definite answer when he tests with me :P)
Hrm, as far as I can tell, it would seem there was a connection error, [Player object destroyed (ref: FF0012AE)]
and due to this the event that controls deletion of the reference (The in-game player model) was triggered as if the player had just left. [Reference 00000014 with base 00000007 and NetworkID 1139410706793189173 (type: 6Player) to be destructed.]
However I may be wrong.
No! there is no genuine error given, just that the client has disconnected, the log however just seems to stop creating the character, look: (i dont really know what to do atm, probably wait until a few more bugs are ironed out :P, Thanks Guys)