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Thread: Game already running?

  1. #1

    Exclamation Game already running?

    When I try to join a server I get this error.


    Log:
    Vault-Tec Multiplayer Mod client debug log (0.1a snapshot "Gary 2.7")
    Connecting to server: 94.249.215.232|1770 (name: OutatheLoneWolf, password: , game: Fallout 3
    Visit www.vaultmp.com for help and upload this log if you experience problems with the mod.
    -----------------------------------------------------------------------------------------------------
    [2013-03-30 15:45:37] New actor object created (ref: 14)
    [2013-03-30 15:45:38] Connection request accepted (94.249.215.232|1770)
    [2013-03-30 15:45:38] Sending packet of type 9pGameAuth, length 18, type 137
    [2013-03-30 15:45:38] Constructing packet of type 10pGameStart, length 1, type 140
    [2013-03-30 15:45:38] We were successfully authenticated (94.249.215.232|1770)
    [2013-03-30 15:45:38] Initiating vaultmp game thread...
    [2013-03-30 15:45:38] Either Fallout 3 or Fallout: New Vegas is already runnning
    [2013-03-30 15:45:38] 0x446ed7: VaultException::stacktrace_() in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x447156: VaultException::stacktrace() in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x4732e0: Bethesda::Initialize() in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x495156: NetworkClient::ProcessPacket(RakNet::Packet*) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x473cb8: Bethesda::InitializeVaultMP(RakNet::RakPeerInterfa ce*, RakNet::SystemAddress, std::string const&, std::string const&, unsigned char, bool, bool, unsigned int) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x443903: _Z15WindowProcedureP6HWND__jjl@16 in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x776877d8: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x776878cb: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x7768f139: PostMessageA in C:\Windows\SYSTEM32\USER32.dll
    0x7768aaa6: SendMessageW in C:\Windows\SYSTEM32\USER32.dll
    0x776c1696: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c17e5: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c31e7: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c32e3: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776877d8: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x776878cb: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x7768899d: GetKeyboardLayout in C:\Windows\SYSTEM32\USER32.dll
    0x7768ef74: DispatchMessageA in C:\Windows\SYSTEM32\USER32.dll
    0x442af5: MessageLoop() in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x441603: WinMain@16 in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x6359ad: operator new(unsigned int, void*) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x4013fa: [unknown function] in C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\vaultmp\vaultmpd.exe
    0x75878543: BaseThreadInitThunk in C:\Windows\SYSTEM32\KERNEL32.dll
    0x7792ac69: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll
    0x7792ac3c: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll


    [2013-03-30 15:45:38] Sending packet of type 8pGameEnd, length 2, type 141
    [2013-03-30 15:45:38] Terminate called...
    [2013-03-30 15:45:38] Reference 14 with base 7 and NetworkID 211669213108305109 (type: 6Player) to be destructed (0x4076540)
    [2013-03-30 15:45:38] Reference 0 with base 15038 and NetworkID 211669213108305108 (type: 4Item) to be destructed (0x407f048)
    [2013-03-30 15:45:38] Reference 0 with base 25b83 and NetworkID 211669213108305110 (type: 4Item) to be destructed (0x407f578)
    [2013-03-30 15:45:38] Player object destroyed (ref: 14)
    [2013-03-30 15:45:38] Network thread is going to terminate (ERROR)
    -----------------------------------------------------------------------------------------------------
    END OF LOG


    I don't know what I am doing wrong.
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  2. #2
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    Can you check the running processes and kill any Fallout3.exe instance?

  3. #3
    Smart, but now there is a new error


    Log:
    [2013-03-30 16:05:37] New actor object created (ref: 14)
    [2013-03-30 16:05:37] Connection request accepted (127.0.0.1|1770)
    [2013-03-30 16:05:37] Sending packet of type 9pGameAuth, length 7, type 137
    [2013-03-30 16:05:37] Constructing packet of type 10pGameStart, length 1, type 140
    [2013-03-30 16:05:37] We were successfully authenticated (127.0.0.1|1770)
    [2013-03-30 16:05:37] Initiating vaultmp game thread...
    [2013-03-30 16:05:37] Threads 5 6 0x679e2c 0x679e38
    [2013-03-30 16:05:39] vaultmp process waked up (game patched)
    [2013-03-30 16:05:42] Error in vaultmp.dll
    [2013-03-30 16:05:42] 0x446ed7: VaultException::stacktrace_() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x447156: VaultException::stacktrace() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x49ab55: Interface::CommandThreadReceive(bool) in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x5c1c45: void std::_Bind_simple<void (*(bool))(bool)>::_M_invoke<0u>(std::_Index_tuple< 0u>) in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x5c1d00: std::_Bind_simple<void (*(bool))(bool)>:perator()() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x600db6: std::thread::_Impl<std::_Bind_simple<void (*(bool))(bool)> >::_M_run() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x635280: operator new(unsigned int, void*) in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x770b906a: ui64tow in C:\Windows\SYSTEM32\msvcrt.dll
    0x770b9147: iswalnum in C:\Windows\SYSTEM32\msvcrt.dll
    0x75878543: BaseThreadInitThunk in C:\Windows\SYSTEM32\KERNEL32.dll
    0x7792ac69: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll
    0x7792ac3c: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll


    [2013-03-30 16:05:48] Sending packet of type 9pGameLoad, length 1, type 138
    [2013-03-30 16:05:48] Constructing packet of type 15pPlayerExterior, length 22, type 171
    [2013-03-30 16:05:48] 0x404bf08 (6SharedIbE) has been shared with key 1
    [2013-03-30 16:06:07] Receive thread is going to terminate (ERROR)
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  4. #4
    On a side note


    This appeared after the client had crashed and was not logged.
    I'm inferring that this is the UDP port timeout.
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  5. #5

  6. #6
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    Did you install

    https://download.microsoft.com/downlo...redist_x86.exe

    Also, do you use Windows XP? If yes, it might be this issue:

    https://supportxp.com/2012/04/04/link...rt-xp-for-now/

    I'm still waiting for roby65 to remove the dependency to the MSVC++ stuff in the GUI.
    Last edited by foxtacles; 03-30-2013 at 09:22 PM.

  7. #7
    Quote Originally Posted by Foxtacles View Post
    Thank you, error solved

    Thank you, error solved


    In chat i cannot se the section where you put " Also, do you use Windows XP? If yes, it might be this issue:

    https://supportxp.com/2012/04/04/link...rt-xp-for-now/

    I'm still waiting for roby65 to remove the dependency to the MSVC++ stuff in the GUI. "

    Not sure if that's a bug on the sight.



    ****(Edit: Refreshing page fixed the problem)***

    Sorry if I'm being a burden, but there is another error...

    the game will launch but imminently close



    Log:

    [2013-03-30 16:30:57] New actor object created (ref: 14)
    [2013-03-30 16:30:57] Connection request accepted (127.0.0.1|1770)
    [2013-03-30 16:30:57] Sending packet of type 9pGameAuth, length 18, type 137
    [2013-03-30 16:30:57] Constructing packet of type 10pGameStart, length 1, type 140
    [2013-03-30 16:30:57] We were successfully authenticated (127.0.0.1|1770)
    [2013-03-30 16:30:57] Initiating vaultmp game thread...
    [2013-03-30 16:30:57] Threads 5 6 0x679e2c 0x679e38
    [2013-03-30 16:30:57] vaultmp process waked up (game patched)
    [2013-03-30 16:31:17] Sending packet of type 9pGameLoad, length 1, type 138
    [2013-03-30 16:31:17] Sending packet of type 8pGameEnd, length 2, type 141
    [2013-03-30 16:31:17] Interface lost, game closed unexpectedly
    [2013-03-30 16:31:17] 0x446ed7: VaultException::stacktrace_() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x447156: VaultException::stacktrace() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x473eff: Bethesda::InitializeVaultMP(RakNet::RakPeerInterfa ce*, RakNet::SystemAddress, std::string const&, std::string const&, unsigned char, bool, bool, unsigned int) in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x443903: _Z15WindowProcedureP6HWND__jjl@16 in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x776877d8: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x776878cb: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x7768f139: PostMessageA in C:\Windows\SYSTEM32\USER32.dll
    0x7768aaa6: SendMessageW in C:\Windows\SYSTEM32\USER32.dll
    0x776c1696: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c17e5: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c31e7: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776c32e3: LoadCursorFromFileA in C:\Windows\SYSTEM32\USER32.dll
    0x776877d8: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x776878cb: gapfnScSendMessage in C:\Windows\SYSTEM32\USER32.dll
    0x7768899d: GetKeyboardLayout in C:\Windows\SYSTEM32\USER32.dll
    0x7768ef74: DispatchMessageA in C:\Windows\SYSTEM32\USER32.dll
    0x442af5: MessageLoop() in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x441603: WinMain@16 in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x6359ad: operator new(unsigned int, void*) in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x4013fa: [unknown function] in C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas\vaultmp\vaultmpd.exe
    0x75878543: BaseThreadInitThunk in C:\Windows\SYSTEM32\KERNEL32.dll
    0x7792ac69: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll
    0x7792ac3c: RtlInitializeExceptionChain in C:\Windows\SYSTEM32\ntdll.dll


    [2013-03-30 16:31:17] Terminate called...
    [2013-03-30 16:31:17] Reference 14 with base 7 and NetworkID 644014780063336914 (type: 6Player) to be destructed (0x40c69d8)
    [2013-03-30 16:31:17] Reference 0 with base 15038 and NetworkID 644014780063336913 (type: 4Item) to be destructed (0x40cf4a0)
    [2013-03-30 16:31:17] Reference 0 with base 25b83 and NetworkID 644014780063336915 (type: 4Item) to be destructed (0x40cf9d0)
    [2013-03-30 16:31:17] Player object destroyed (ref: 14)
    [2013-03-30 16:31:17] Network thread is going to terminate (ERROR)
    -----------------------------------------------------------------------------------------------------
    END OF LOG






    So, could I just grind and bug test for you guys? lol
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  8. #8
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  9. #9
    Disable Desktop composition on the Fallout3.EXE
    cant do that, win 8

    d3d9.dll did not fix the problem ether...

    I was able to get fallout 3 to work on the test server, but i cannot connect to a server I host from the same computer.

    Edit: Hosting from another computer dose not work (yes I changed the ports to the correct computer)
    Last edited by OutaTheLoneWolf; 03-30-2013 at 10:21 PM.
    This time you carry the burden. Walk west into the sun, and keep walking untill it dies. There - I'll be waiting.

  10. #10
    Senior Member Volumed's Avatar
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    More people got problems with VaultMP and Fallout 3 itself when they got win8.
    I don't have win8 so I can't test anything.

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