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Thread: EX | Easy server setup

  1. #21
    New version:
    +World serialization(save containers and items upon server shutdown)
    +Command /anim
    +Command /pos
    +Smooth weather(dynamic)

  2. #22
    very nice Smoria, keep up the great work. Think it would be easy to enable all radio stations and save what level the player is at, and locations found on the map?

  3. #23
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    Thanks you very much Smoria, reason to host again. :-)

  4. #24
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    Quote Originally Posted by StarshipGhost View Post
    Think it would be easy to enable all radio stations and save what level the player is at, and locations found on the map?
    I will have to build functions for that first. What you can save however is attributes:

    https://github.com/Foxtacles/vaultmp...rce/API.h#L261

  5. #25
    cool Recycler... I wouldn't know how to do that though.

    Smoria: is there a way to change the player's age? thought I could but I guess that was another script.

  6. #26
    Quote Originally Posted by StarshipGhost View Post
    Smoria: is there a way to change the player's age? thought I could but I guess that was another script.
    I will add an /age command in the next update

  7. #27
    thanks man. any other stuff you plan on adding with the next update? just curious.

    EDIT: I did think of a suggestion that would make it better. Not sure how difficult or how much work it would be but adding a ton more animation commands would be sweet since it adds more realism to the multiplayer. Also, considering there isn't much to do right now in vaultmp in-game it would help.

    I am not sure if this should be implemented in vaultmp by Recycler or if it needs to be implemented in the scripts but it would be really great if someone could duplicate all the single-player container items (and random ones) in vaultmp. Does this need to be coded for each container? or can it be duplicated easily? This would greatly improve in-game play at this time. I'd be happy to help in any way with anything I can but I doubt there is much I could do since I don't know any programming. However, if duplicating the single player container items into multiplayer is a matter of copying and pasting many lines of code with minor alterations I could help with that (with instructions).

    I can also re-design the website banner here in super high quality if anyone wants me to. I would just need to organize a game session with at least 4 of us where we could clothe and arm ourselves and stand together in a nice area in the wasteland with a nice background, so I could take some screenshots in high quality and do some photoshop work to it. I have NMC's full high-res texture pack and Midhrastic ENB lighting system as well. I would just recommend a different color scheme for the site. The grey is fine but the "slate blue" could be changed to match the new banner to a more appealing color, or if you guys want to leave that color we could do that also and I will match it with the new banner.
    Last edited by StarshipGhost; 01-09-2013 at 03:16 PM.

  8. #28
    any other stuff you plan on adding with the next update?
    I have not thought about it. I will wait for the next vaultmp update)

    Quote Originally Posted by StarshipGhost View Post
    I did think of a suggestion that would make it better. Not sure how difficult or how much work it would be but adding a ton more animation commands would be sweet since it adds more realism to the multiplayer. Also, considering there isn't much to do right now in vaultmp in-game it would help.
    Type /anim id(0-7 for the pre-defined animations or animation id) to play any animation

    Quote Originally Posted by StarshipGhost View Post
    I am not sure if this should be implemented in vaultmp by Recycler or if it needs to be implemented in the scripts but it would be really great if someone could duplicate all the single-player container items (and random ones) in vaultmp. Does this need to be coded for each container? or can it be duplicated easily? This would greatly improve in-game play at this time. I'd be happy to help in any way with anything I can but I doubt there is much I could do since I don't know any programming. However, if duplicating the single player container items into multiplayer is a matter of copying and pasting many lines of code with minor alterations I could help with that (with instructions).
    The single-player containers can be filled by the mods(i don't know is it synced)

    Quote Originally Posted by StarshipGhost View Post
    I can also re-design the website banner here in super high quality if anyone wants me to. I would just need to organize a game session with at least 4 of us where we could clothe and arm ourselves and stand together in a nice area in the wasteland with a nice background, so I could take some screenshots in high quality and do some photoshop work to it. I have NMC's full high-res texture pack and Midhrastic ENB lighting system as well. I would just recommend a different color scheme for the site. The grey is fine but the "slate blue" could be changed to match the new banner to a more appealing color, or if you guys want to leave that color we could do that also and I will match it with the new banner.
    You need to talk to Recycler about it

  9. #29
    Oops, that part about the website banner was directed at Recycler, lol...sorry for not clarifying.

    For the animations I just meant would be a good idea to add all of the good ones as predefined /anim 0-20 (or however many good unique ones there are) instead of 0-7. Not that important just a suggestion to make it better. It's a pain looking up any id numbers. I think it would be cool also to have people spawn when the joint he server with a random clothing, random melee weapon, and random gun with a little ammo for that gun. I don't know how hard that would be to implement in your script. It kind of sucks that when you die you lose everything after typing all these console commands to get equipment also. I don't know how we could get around that as people could loot your corpse and wouldn't make sense to respawn with items that were looted.

    What exactly do you mean by the single player containers can be filled by mods? You mean an .esp mod? Sorry I thought this was done in the scripts or programmed in the actual vaultmp code. I mean when you join a server the map is blank so this stuff must have been taken out but what if Recycler kept items in containers....I thought items were synced. Anyway, great job on the script it's the one to use for now . I'll offer any help or ideas I can.

  10. #30
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    Quote Originally Posted by StarshipGhost View Post
    Oops, that part about the website banner was directed at Recycler, lol...sorry for not clarifying.

    For the animations I just meant would be a good idea to add all of the good ones as predefined /anim 0-20 (or however many good unique ones there are) instead of 0-7. Not that important just a suggestion to make it better. It's a pain looking up any id numbers. I think it would be cool also to have people spawn when the joint he server with a random clothing, random melee weapon, and random gun with a little ammo for that gun. I don't know how hard that would be to implement in your script. It kind of sucks that when you die you lose everything after typing all these console commands to get equipment also. I don't know how we could get around that as people could loot your corpse and wouldn't make sense to respawn with items that were looted.

    What exactly do you mean by the single player containers can be filled by mods? You mean an .esp mod? Sorry I thought this was done in the scripts or programmed in the actual vaultmp code. I mean when you join a server the map is blank so this stuff must have been taken out but what if Recycler kept items in containers....I thought items were synced. Anyway, great job on the script it's the one to use for now . I'll offer any help or ideas I can.
    There are only 7 animations with a sync, so why do you need more predefined commands?

    Yes that works fine, you can make a mod with container with items in it. And take it out in the server. But the items are not sync everyone can take the items out and everyone got the items from there own client. But you can place a empty container fill it up in the server then the items are sync but if the server crash or something the items are gone.

    PS. About the screenshot, I made the picture from the header, Uhm, yes it's not high quelity because it was in first instance meant for the Facebook only: https://www.facebook.com/vaultmp I made the website layout later and I did have the same idea like you to get a lot of people together to make a real multiplayer screenshot it's a lot of photoshop now. I tried to get people together to make a screenshot but not enough people are interested from the 563 followers: https://www.moddb.com/mods/vault-tec-multiplayer-mod the new year screenshot was also no success.

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