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Thread: EX | Easy server setup

  1. #31
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    Quote Originally Posted by Volumed View Post
    There are only 7 animations with a sync, so why do you need more predefined commands?
    All idle animations are synced.

  2. #32
    Senior Member Volumed's Avatar
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    Quote Originally Posted by Recycler View Post
    All idle animations are synced.
    And ofcourse Recycler you can tell Smoria how to get them all in the EX script right?(A)

    Here something you will like: https://www.newgrounds.com/portal/view/595110

    We got a deal?

  3. #33
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    I've said it multiple times, animation values can be found here:

    https://www.vaultmp.com/showthread.ph...s-weather-race

  4. #34
    Senior Member Volumed's Avatar
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    Quote Originally Posted by Recycler View Post
    I've said it multiple times, animation values can be found here:

    https://www.vaultmp.com/showthread.ph...s-weather-race
    Me Volumed me stupid.

    Amen.

    Still, Uhm yes, Smoriaaaaaaa.

  5. #35

  6. #36
    haha.... alright thanks again Volumed for the info. let's continue good ideas for Smoria.

    Recycler: is it a lot of code to sync single player world container items? sounds like a lot.

    EDIT: yeah, Volumed I see it looks much better on the facebook not being stretched. You did a good job for having to photoshop the players in one scene haha, that must have been annoying. And the Vault-Tec logo is not an easy logo to make look "good" even though it is a simple shape.
    Last edited by StarshipGhost; 01-10-2013 at 10:26 PM.

  7. #37
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    Quote Originally Posted by StarshipGhost View Post
    Recycler: is it a lot of code to sync single player world container items? sounds like a lot.
    No, it's not difficult, but I haven't done it yet.

  8. #38
    Quote Originally Posted by Recycler View Post
    No, it's not difficult, but I haven't done it yet.
    That's good that it isn't too difficult. I don't think it would be a bad thing if the world items in containers were not synced though. Maybe we should try both? If they were synced that would mean only one person could get something like a Tesla Cannon which if I remember correctly was laying in a ditch on the map and only one in the game. I guess the scripts would handle getting weapons in an additional way though from a trader, script/mod containers, or quests.

  9. #39
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    All world containers are empty by default.

  10. #40
    well yeah I know. I think people would stay in the game longer and run around exploring if world containers were turned "on", whether synced or not it doesn't have to be synced in my opinion. it's hard to playtest nobody stays in a game, makes me think they would if they could open containers and find stuff (something to do)? lol...maybe not. I've only seen one other person in a game and they were just standing there idle so I haven't been able to do any testing other than killing him but then he didn't respawn.

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