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Thread: Confirmations on questions

  1. #21

    Re: Confirmations on questions

    When the nex update will be ready, cycler?
    You wanna play - you gonna Pay!

    https://www.youtube.com/watch?v=c_Dzc6G-au8

  2. #22
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    Re: Confirmations on questions

    1-2 days, the update will introduce the inventory system (not finished though). That means, syncing on the players inventories / equipment A lot more stuff is coming (C++ script plugins, CommandFactory class, JExceptions) before I will focus on game related features again. This mainly due to the fact that the code has to become more robust so we can actually have a well working and stable mod soon

  3. #23

    Re: Confirmations on questions

    I have updated the version till last, changed dafault safe - but still dont have a pipboy.... what's wrong?
    You wanna play - you gonna Pay!

    https://www.youtube.com/watch?v=c_Dzc6G-au8

  4. #24
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    Re: Confirmations on questions

    The default.fos is still the same, and you won't have a PipBoy. You will be able to automatically equip a PipBoy to every player when the scripting functions are done In the meanwhile, you can use the attached default.fos savegames where you own a PipBoy.
    Attached Files Attached Files

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