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Thread: [Alliance] OblivionOnline

  1. #21

    Re: [Alliance] OblivionOnline

    I was so happy when I read this post, as I thought that the "project" of making Oblivion Online better, was dropped years ago.

    I couldn't enter the webpage, is it down, or am I just that unlucky?
    And can you give a brief summary, on how far you've come? That would be really nice, as my brother and I, really have been trying to find some sort of way, to play it online during the last couple of weeks.

  2. #22
    Senior Member Volumed's Avatar
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    Re: [Alliance] OblivionOnline

    [quote author=Zvonomir link=topic=40.msg2843#msg2843 date=1315949083]
    I was so happy when I read this post, as I thought that the "project" of making Oblivion Online better, was dropped years ago.

    I couldn't enter the webpage, is it down, or am I just that unlucky?
    And can you give a brief summary, on how far you've come? That would be really nice, as my brother and I, really have been trying to find some sort of way, to play it online during the last couple of weeks.
    [/quote]

    This topic is pretty old, yes oblivion online is dead.

    But he is also just sombody who copy from J3X so nothing special here..

  3. #23
    Senior Member Dantiko's Avatar
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    Re: [Alliance] OblivionOnline

    Well, asking for a lock on it then.Thanks for warning it was dead.
    "Only a few don't give up on games, and only a few give up on life"

  4. #24

    Re: [Alliance] OblivionOnline

    Oh okay, thanks for telling me. Do you happend to know if anyone out there are working on something like this?

  5. #25
    Senior Member Volumed's Avatar
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    Re: [Alliance] OblivionOnline

    [quote author=Dantiko link=topic=40.msg2847#msg2847 date=1315950165]
    Well, asking for a lock on it then.Thanks for warning it was dead.
    [/quote]

    Dam Dantiko, stop playing mod.. :P

  6. #26
    Senior Member Volumed's Avatar
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    Re: [Alliance] OblivionOnline

    [quote author=Zvonomir link=topic=40.msg2848#msg2848 date=1315950357]
    Oh okay, thanks for telling me. Do you happend to know if anyone out there are working on something like this?
    [/quote]

    Srry for dubbel post did no time to Quote it in the other..

    It's dead.. But vaultmp will support oblivion if it's ok.

  7. #27
    Senior Member Dantiko's Avatar
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    Re: [Alliance] OblivionOnline

    I know, thanks for warning us that mod was dead, our mod were already going to support oblivion anyways...
    dam is with 2 "M"s, or it would be that place that holds water on NV.
    "Only a few don't give up on games, and only a few give up on life"

  8. #28
    Senior Member Volumed's Avatar
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    Re: [Alliance] OblivionOnline

    [quote author=Dantiko link=topic=40.msg2853#msg2853 date=1315952693]
    I know, thanks for warning us that mod was dead, our mod were already going to support oblivion anyways...
    dam is with 2 "M"s, or it would be that place that holds water on NV.
    [/quote]

    I already told him mister moderator....

    You talk about dammit still you are wrong because it will be "damn", But enough people say dam as an abbreviation. Dumb smart mounth.

  9. #29

    Re: [Alliance] OblivionOnline

    (Statement Withdrawn)

  10. #30

    Re: [Alliance] OblivionOnline

    Disregard this post, I fail. Didn't read the second page saying that it was dead (again).
    ~Farlo

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